Pre-screened and vetted in the Los Angeles Metro.
Intern Software Engineer specializing in backend APIs and iOS development
Senior Software Engineer specializing in game development and 3D/AR/VR systems
Mid-level Software Development Engineer specializing in AWS cloud and full-stack systems
Senior QA/Test Engineer specializing in API, usability, and user journey testing
Mid-Level Systems Software Engineer specializing in distributed databases and data infrastructure
Senior Full-Stack Engineer specializing in microservices, data pipelines, and AI in FinTech
Junior Backend/Infrastructure Engineer specializing in distributed, low-latency cloud systems
Senior Software Engineer specializing in cloud-native platforms, LLMs, and FinTech
Senior Software Engineer specializing in Python backend and distributed systems
Intern Software Engineer specializing in developer productivity and data/AI systems
“Internship experience at Intuit building an LLM-grounded QA system for internal microservice data across 100+ microservices, using a graph database approach (evaluated Neo4j and selected AWS Neptune for production alignment). Also has UC Berkeley research experience (including work with Prof. Dawn Song / Berkeley Eye Research Lab) and cross-functional collaboration with bioinformatics/biology teams to deploy software systems on research servers.”
Junior Software Engineer specializing in AI, game theory, and blockchain protocols
“Backend engineer who built gnocal, a ~150-line stateless Go service that turns on-chain event data into standards-compliant .ics calendar feeds consumable by Apple/Google Calendar, deployed on Fly.io. Also refactored MCTS into Monte Carlo Graph Search (Python-to-Rust) using deterministic tests and state canonicalization to handle transpositions, and implemented decentralized role-based ACLs in Gno for a smart-contract web hosting network (gno.land / All in Bits).”
Senior Unity Engineer specializing in XR and game development
“Unity/C# gameplay engineer with hands-on experience shipping end-to-end game systems, including a story mode pipeline on Marvel Mighty Heroes that supported designers directly and improved player retention. Also brings experimental AI/LLM and VR experience from Meta hackathons plus Photon multiplayer and cross-platform VR/mobile prototyping expertise.”
Senior Backend Software Engineer specializing in Python and AWS cloud services
Senior QA Analyst specializing in accessibility, mobile, and cross-platform testing
Senior Solution Architect and Engineering Manager specializing in government, FinTech, and cloud platforms
Mid-Level Software Development Engineer specializing in AWS cloud, data pipelines, and MLOps
Senior QA Engineer specializing in VR, mobile, and console game testing
Staff Embedded Systems Engineer specializing in real-time multimedia, audio DSP, and Android/QNX