Pre-screened and vetted in the Los Angeles Metro.
Principal Software Engineer specializing in platform engineering and distributed systems
Mid-level Software Engineer specializing in cloud-native AI/ML and full-stack systems
Principal Enterprise Architect specializing in product strategy and global platform modernization
“Engineering/technology leader from Ticketmaster who drove a domain-driven modernization strategy for legacy commerce platforms while launching new revenue features (add-on sales like merch/parking/hotels). Rebuilt and scaled teams post-COVID by reorganizing around business domains and implementing federated architecture governance, including a distributed-saga-based order orchestration approach that improved resilience and enabled partial-order success.”
Staff Software Engineer specializing in enterprise web platforms and media systems
“Staff-level engineer with a track record of building greenfield, high-impact platforms inside major enterprises like Apple TV, CAA, and Disney. Particularly compelling for teams that need startup-style ownership with enterprise-grade execution: they’ve driven cross-department adoption, built AI and real-time systems hands-on, and delivered measurable operational gains in media, content, and ERP environments.”
Mid-level Game Audio Designer and Technical Game Designer specializing in AAA and immersive audio
Staff Software Architect specializing in full-stack healthcare and enterprise systems
Senior Full-Stack Software Engineer specializing in cloud-native platforms and Healthcare IT
Mid-level AI Engineer specializing in LLMs, RAG chatbots, and cloud AI testing
Mid-Level Physics/Simulation Engineer specializing in gameplay and real-time destruction
Senior Software Engineer specializing in game development and cross-platform engines
“Unity engineer with Disney and mobile app experience who specializes in rescuing troubled or aging game projects through performance optimization, build automation, and platform migration. Notably reworked a Unity garden system to unlock major mobile performance gains and led the archival, compliance review, and redeployment of 100+ Disney web games onto iPads used across Disney Cruise Line.”
Senior QA Lead specializing in large-scale game testing and release readiness
“Game QA Lead/embedded QA with live production experience supporting a public alpha, owning narrative/early-game content quality and quest progression stability. Known for driving rapid resolution of high-impact blockers via consistent repros, cross-discipline coordination, and data-backed reporting (including bot-based success/failure measurement), while maintaining sprint-aligned test plans and documentation in JIRA/Confluence and leading developer playtests for gameplay feel/polish.”
Mid-level Cloud Support Engineer specializing in AWS microservices and payments APIs
“Customer-facing technical support/solutions professional with experience at Stripe and Intuit helping developers take payment API and webhook integrations from testing to production. Uses Datadog and AWS CloudWatch to diagnose real-time production issues (e.g., webhook signature validation errors causing retries/delays) and unblocks customer deployments through hands-on, developer-oriented guidance.”
Senior QA Engineer specializing in game quality ownership, automation, and analytics
“QA/engineering background spanning Riot Games (VALORANT leaderboard systems) and early-stage startups. Has hands-on experience improving performance and reliability via caching, rate limiting, deduplication/idempotency, and shipping/validating high-stakes production hotfixes; also builds Next.js/TypeScript projects and automation/internal tools (Python).”
Senior engineering leader specializing in cloud infrastructure and platform engineering
“Engineering leader with deep platform and Kubernetes expertise who scaled a compute team at CloudKitchens/Adams from 5 to 12 engineers while driving major infrastructure outcomes. Notable achievements include completing a GCP-to-Azure migration in one year, cutting cloud costs by ~40%, and leading governance, reliability, and AI-based anomaly detection initiatives across a large microservices platform.”
Director-level technology architect specializing in AI, cloud platforms, and AdTech
“Architecture leader from Disney who managed system, AI, and data architects while staying hands-on in solution design. Has experience building LLM-based video advertising products, designing Kafka-based real-time data architectures, and using MVP/POC approaches to align product and executive stakeholders.”
Mid-level Full-Stack Developer specializing in Java/Spring Boot, React, and cloud-native AI automation
“Software engineer focused on reliability and scalable systems: built React/TypeScript dashboards backed by Java/Spring Boot APIs and designed Kafka-based microservices with strong contract/versioning discipline. Known for shipping incremental improvements with tight feedback loops and for creating internal observability tools that streamline on-call and incident diagnosis under high-traffic conditions.”
Mid-Level Software Engineer specializing in ML platforms and full-stack systems
Mid-level Full-Stack Software Engineer specializing in cloud microservices and distributed systems
Mid-level Python Full-Stack Developer specializing in AI-driven cloud applications
Principal Engineering Leader specializing in AI platforms and game backend systems
Senior Full-Stack Software Engineer specializing in scalable microservices and cloud platforms
Director-level Enterprise Technology Architect specializing in cloud networking and AI platforms