Vetted Engineering Professionals

Pre-screened and vetted.

VV

Mid-level AI/ML Engineer specializing in LLMs, MLOps, and Azure

Remote, USA6y exp
Impacter AIUniversity of Dayton

AI/ML engineer who led Impacter AI’s production deployment of a specialized outreach LLM (CharmedLLM) fine-tuned on GPT-4.1, cutting API costs ~40% while boosting outreach effectiveness ~60%. Built the supporting MLOps and data infrastructure (MLflow, Kubernetes, PySpark, Kafka) and has agentic AI experience from University of Dayton, using LangChain + RAG and vector search (Pinecone) to improve reliability and reduce hallucinations.

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FL

Franco Lee

Screened

Senior Frontend Developer specializing in scalable React/TypeScript web applications

Vancouver, Canada15y exp
NTERSOLUniversity Canada West

Frontend engineer who led a React/TypeScript real-time live-streaming web platform end-to-end, including interactive chat, live polling, and monetization (subscriptions/tipping via Authorize.Net). Built a scalable component system (Tailwind + Storybook) and handled complex real-time state with optimistic UI patterns across WebSocket and server-validated events, collaborating closely with product/design (Figma) and QA in an agile release cadence.

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RK

Senior Unity Developer specializing in gameplay systems, performance, and graphics

New York, NY11y exp
Solan GamesInternational University Dubna

Unity/C# gameplay engineer who built a designer-driven, remotely configurable ability system using JSON configs hosted on PlayFab, including runtime tracking and pooled VFX to handle frequent casts. Has shipped contract VR/AR work (HTC Vive, HoloLens) with strong performance focus (90 FPS) and also understands mobile live-service constraints like KPI integrations, memory/build size, and battery/CPU optimization.

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Haytham Soliman - Principal Real-Time 3D Software Engineer specializing in Unity/Unreal simulation and HMI in Dubai, UAE

Principal Real-Time 3D Software Engineer specializing in Unity/Unreal simulation and HMI

Dubai, UAE16y exp
BLTN StudiosAssiut University

Gameplay-focused Unity developer who prioritizes tight, fair-feeling controls—implemented a custom raycast-based character movement system (avoiding Unity physics) to make platforming more deterministic and difficulty tuning more reliable. Has prototyped multiplayer in both Unity (Photon tic-tac-toe replication prototype) and Unreal Engine (shared workshop/crafting environment), and actively uses AI tools (Copilot + asset generation) to speed prototyping and documentation.

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Shrutika Chawla - Senior Full-Stack Developer specializing in React/React Native and SaaS platforms in Edmonton, AB

Senior Full-Stack Developer specializing in React/React Native and SaaS platforms

Edmonton, AB7y exp
Motorola SolutionsUniversity Institute of Engineering and Technology

Frontend engineer who has led end-to-end delivery of a climate-risk visualization/financial impact web platform using micro-frontends (Webpack Module Federation), a shared MUI design system, and React Query server-state to keep independent modules consistent and performant. Also improved a complex rules-heavy document editor (Crove.app) by eliminating input lag with memoization + Web Workers and introducing a headless rendering engine reused across products, with disciplined rollout via feature flags and Sentry monitoring.

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Mohammed Saalim Kartapillai - Senior Backend/Full-Stack Engineer specializing in data platforms and cloud microservices in Chicago, Illinois

Senior Backend/Full-Stack Engineer specializing in data platforms and cloud microservices

Chicago, Illinois7y exp
DreamStudioDePaul University

Backend engineer who built and shipped an end-to-end AI outreach product (LazyMails) combining a LinkedIn-scraping Chrome extension with a FastAPI/Postgres backend and Gemini-powered email generation, achieving major personal productivity gains. Also has enterprise experience at TCS on Humana’s 500k+ user wellness platform running Kubernetes microservices with Azure DevOps CI/CD, plus Kafka-based real-time eligibility event streaming and GitOps-driven operations.

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Xinyu Li - Junior Software Engineer specializing in backend systems and AI/LLM RAG platforms in San Jose, CA

Xinyu Li

Screened

Junior Software Engineer specializing in backend systems and AI/LLM RAG platforms

San Jose, CA2y exp
Weshine Tech StartupNortheastern University

Full-stack engineer who built and operated a data-driven analytics platform using Next.js App Router/Server Components and TypeScript, owning post-launch monitoring and performance/stability work. Demonstrated measurable wins in analytics performance (e.g., cutting query latency from ~1s to ~200ms) through indexing, query-plan analysis, and precomputation/caching, and has experience designing durable multi-step backend workflows with retries, idempotency, DLQ, and time-correct ordering.

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SV

Senior Customer Success and Engineering Support specialist in enterprise software and monitoring

Berthoud, CO24y exp
CollibraCalifornia State University, Long Beach

Frontline support engineer in IT infrastructure monitoring (Micro Focus/HPE, now OpenText) who evolved into a hybrid support/TAM role. Experienced advising security-conscious customers (government/banking) on TLS upgrades and vulnerability response, coordinating dev and sales to meet regulatory deadlines while providing practical interim mitigations and clear customer communications.

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OE

Senior Frontend Engineer specializing in React/TypeScript web applications

London, United Kingdom10y exp
SednaPearson Institute of Higher Education

Senior frontend engineer who led end-to-end delivery of a large ecommerce platform at Foschini Group and built a complex healthcare operations dashboard for UK-based Ceracare. Strong in React/TypeScript/Next.js architecture, design systems, and performance at scale, with a pragmatic approach to state management (React Query/Redux) and quality (Storybook + testing + code reviews).

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EG

Senior Unity Developer specializing in game architecture, UI, and multiplayer systems

11y exp
CodeQuestUniversity of Gdańsk

Unity game developer who shipped a major core-mechanic change (“bowler quality”) for a bowling-sim game, using Firebase A/B testing and analytics to find the right difficulty/monetization balance and adding targeted onboarding to address player confusion. Also refactored a Photon-based multiplayer matchmaking/initialization “waterfall,” fixing a long-standing async host-selection bug that caused infinite loading.

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KR

Kevin Root

Screened

Mid-level Robotics Software Engineer specializing in embedded Linux and ROS2

Livermore, CA3y exp
MonarchOhio State University

Robotics/embedded platform engineer who led compute provisioning and ROS2 platform development for a smart electrical panel, building a full ROS2 stack that bridges mobile app requests (via AWS IoT/MQTT) to signal-level CAN commands and returns telemetry/logs to the cloud. Demonstrated strong full-stack debugging by resolving flaky CAN traffic down to a custom PCB transceiver standby-pin grounding issue, and improved real-time behavior by refactoring middleware into C++ with timer-scheduled publishes to meet firmware watchdog expectations.

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MN

Senior QA Engineer specializing in digital banking test automation

South Jakarta, Indonesia11y exp
SMBC IndonesiaGunadarma University

Crowdtesting experience via uTest focused on PlayStation console testing, specifically validating game purchase flows by switching payment methods to ShopeePay and confirming successful purchase and download. Prefers structured team environments and is seeking a standard 9-to-5 schedule.

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AB

Mid-level Java Full-Stack Developer specializing in Spring Boot microservices

Overland Park, KS4y exp
HPEUniversity of Central Missouri

Backend/data engineer with hands-on experience building end-to-end data pipelines and Spring Boot services, including systems processing up to 1 million records per day. Demonstrates practical strength in reliability engineering, API versioning, external data ingestion, and early-stage delivery with CI/CD, observability, and pragmatic architecture choices.

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TC

thomas caine

Screened

Senior DevOps & Linux Systems Engineer specializing in AWS cloud infrastructure

Tallahassee, FL19y exp
Brandt Information Services

UNIX operations-focused candidate with hands-on AIX/Solaris troubleshooting and Bash automation experience, including resolving a production connectivity outage caused by a host table IP misconfiguration. Has supported a re-platform migration of a home-grown application by working directly with developers and running parallel testing prior to cutover; no direct IBM Power (VIOS/HMC/LPAR) or NIM/PowerHA experience.

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NM

Mid-Level Software Engineer specializing in distributed systems and event-driven microservices

Baltimore, MD3y exp
PTCUniversity of Maryland, Baltimore County
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SK

Senior Front-End Engineer specializing in React and modern web platforms

Toronto, Canada7y exp
OMERSConcordia University
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Manikanta Lakkaula - Mid-level Backend Software Engineer specializing in Java microservices and Azure cloud in USA

Mid-level Backend Software Engineer specializing in Java microservices and Azure cloud

USA4y exp
Vulcan MaterialsAuburn University at Montgomery
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mazen issa - Senior Gameplay Programmer specializing in Unity and Unreal Engine

Senior Gameplay Programmer specializing in Unity and Unreal Engine

15y exp
Snowcastle GamesUniversity of Technology of Troyes
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OE

Senior DevSecOps Engineer specializing in cloud security and CI/CD automation

Buford, GA7y exp
By LightEnugu State University of Science and Technology
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Sunny Myson - Mid-level Full-Stack Developer specializing in cloud-native web applications in Arizona, USA

Mid-level Full-Stack Developer specializing in cloud-native web applications

Arizona, USA3y exp
HumanaArizona State University
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Michael Masli - Mid-level QA/Test Engineer specializing in medical devices and SaaS in San Diego, CA

Mid-level QA/Test Engineer specializing in medical devices and SaaS

San Diego, CA8y exp
Globus MedicalCal Poly Pomona
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Thiago Moreira Rodrigues - Senior Tech Lead and Software Developer specializing in games and scalable platforms in Orlando, FL

Senior Tech Lead and Software Developer specializing in games and scalable platforms

Orlando, FL6y exp
Sassy Chap GamesUniversity of São Paulo (USP) – Polytechnic School
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Everton Borges - Mid-Level Game Developer specializing in Unity (C#) and multiplayer/VR in Brazil, Brazil

Mid-Level Game Developer specializing in Unity (C#) and multiplayer/VR

Brazil, Brazil6y exp
SplashPunk StudiosFederal Institute of Amazonas
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AP

Intern Software Engineer specializing in AI/ML and data-driven web tools

Cincinnati, OH2y exp
Procter & GambleUniversity of Cincinnati
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