Pre-screened and vetted.
Staff Full-Stack Engineer specializing in data engineering and real-time event platforms
Senior Full-Stack Engineer specializing in cloud, real-time data, and web platforms
Senior Software Engineer specializing in cloud platforms, healthcare imaging, and scalable APIs
Senior Full-Stack Software Engineer specializing in Telehealth and FinTech
Senior Software Engineer specializing in cloud-native microservices and observability
Mid-level AI/ML Engineer specializing in LLM training, RAG, and low-latency inference
Senior DevOps/SRE Engineer specializing in cloud infrastructure and CI/CD automation
Intern Software Engineer specializing in distributed systems and cloud infrastructure
“Built and operated a production warehouse metadata collection platform at Sigma Computing, integrating Go/gRPC services with a TypeScript backend and MySQL, with strong emphasis on idempotency, retries, bounded-concurrency job queues, and Datadog-based observability. Also created Kurral (kurral.com), an AI agent runtime security and observability/governance SDK/proxy concept, iterating via pilot-customer feedback and market research; targeting founding engineer roles with $180–200k base and ~2–5% equity.”
Mid-level AI/ML Engineer specializing in fraud detection and clinical LLM assistants
“Built and deployed a production clinical support LLM assistant at Mayo Clinic using a LangChain-orchestrated RAG architecture (Llama 2/PaLM) over de-identified clinical records, integrating BigQuery with Pinecone for semantic retrieval. Focused on healthcare-critical reliability by reducing hallucinations through grounding, implementing HIPAA-aligned privacy controls (Cloud DLP, VPC Service Controls), and running structured evaluations with clinician feedback.”
Junior Robotics Engineer specializing in robot learning, controls, and tactile sensing
“Robotics software engineer with Stanford coursework and Georgia Tech research experience, focused on end-to-end autonomy for mobile manipulation and real-time planning under uncertainty. Built a ROS 2 LoCoBot system combining Gemini speech-to-text, YOLO-based RGB-D perception, navigation, and grasping with robust synchronization/TF fixes, and developed an information-theoretic UGV planner for radiological source localization validated via Monte Carlo simulation.”
Executive Unity/XR Engineer specializing in real-time mocap and volumetric streaming
“Technical Director/Unity Lead who has shipped multiple Meta Quest immersive experiences and built custom Unity editor tooling to solve content-heavy pipeline constraints, enabling artists to push content directly into a Unity sandbox. Also prototyped a Unity restaurant simulation where an LLM drives NPC reasoning and state machines, using RAG and memory augmentation to reduce hallucinations and stuck behaviors.”
Mid-level AI/ML Engineer specializing in NLP, computer vision, and MLOps
Senior Full-Stack Engineer specializing in Next.js, React, and TypeScript
Mid-level Full-Stack Java Engineer specializing in scalable microservices and real-time data systems
Mid-level Full-Stack Software Developer specializing in Java microservices and React on AWS
Mid-level AI/ML Engineer specializing in GPU-accelerated LLM and vision systems
Staff Software Engineer specializing in FinTech, AI/ML, and cloud microservices
Senior Software Engineer specializing in AI/LLM and distributed cloud systems
Staff Full-Stack Software Engineer specializing in scalable web platforms and cloud infrastructure
Mid-level Software Engineer specializing in backend systems, billing, and real-time data pipelines