Pre-screened and vetted.
Senior Implementation Engineer specializing in IT, cybersecurity, and workflow automation
Mid-level Frontend/MERN Stack Developer specializing in scalable web applications
Executive Technology Leader (CTO) specializing in E-commerce, SaaS, and AI
Mid-Level MERN Stack Developer specializing in full-stack web applications
Senior Full-Stack Software Developer specializing in web applications and DevOps
“Frontend engineer who led a networking-device simulation PoC into a production-integrated product, designing microservice-style containerized architecture and optimizing massive telemetry streams with WebSockets and Kubernetes-based scaling. Built a React+TypeScript network orchestration dashboard (Platina Command Center) and drove quality/performance through unit/E2E testing with measurable browser/API performance metrics and CI/CD automation for rapid monthly releases.”
Mid-level Robotics & AI Developer specializing in autonomous navigation and LLM-powered robotic systems
“Robotics Support Engineer at HAI Robotics supporting a 385-robot warehouse fleet at a Shein client site. Built a production automation and reporting workflow to diagnose and resolve abnormal shelf locations, cutting incidents from ~250/day to ~25/day while providing actionable root-cause data to client/ops/maintenance. Hands-on ROS 2 (Humble) debugging across Nav2/localization/TF and sensor integration issues including QoS and firmware coordination.”
Intern Technical Artist specializing in Unity real-time 3D visualization
“Unity/VR developer working on real-time Formula 1 broadcast simulations, including a 3D VR experience that lets users follow any car and compare qualifying laps using live F1 data. Built a proprietary math engine and JSON-based pipeline to drive accurate real-time car positioning in Unity; the 7-month effort became the team’s MVP and significantly increased app engagement.”
Senior Frontend Developer specializing in React and industrial ERP systems
“Frontend engineer focused on scalable architecture and long-term maintainability, emphasizing modular component design in React + TypeScript. Has experience building reusable component libraries (including Storybook and shared repos) and collaborating with design/product to refine UX workflows, reducing development time over successive iterations.”
Principal Real-Time 3D Software Engineer specializing in Unity/Unreal simulation and HMI
“Gameplay-focused Unity developer who prioritizes tight, fair-feeling controls—implemented a custom raycast-based character movement system (avoiding Unity physics) to make platforming more deterministic and difficulty tuning more reliable. Has prototyped multiplayer in both Unity (Photon tic-tac-toe replication prototype) and Unreal Engine (shared workshop/crafting environment), and actively uses AI tools (Copilot + asset generation) to speed prototyping and documentation.”
Senior Software Engineer specializing in distributed systems, blockchain, and performance-critical platforms
“Senior software engineer (backend/infra) with hands-on Unity gameplay feature work, including an editor-time page-generation and multilingual pipeline that renders gamebook pages as textures for instant 3D page flips. Combines immersive UX techniques (mask textures + custom shader hover feedback) with strong multiplayer/networking and scalable infrastructure thinking (latency, prediction, security, autoscaling).”
Mid-level Data Scientist specializing in Generative AI and MLOps
“GenAI/LLM engineer with production experience at Allstate building an end-to-end document intelligence workflow for insurance operations—automating document intake, classification, and risk signal extraction. Emphasizes high-reliability design for regulated/high-stakes outputs using schema enforcement, confidence thresholds, validation rules, and human-in-the-loop routing, with metric-driven offline evaluation and production monitoring.”
Mid-level Robotics Software Engineer specializing in embedded Linux and ROS2
“Robotics/embedded platform engineer who led compute provisioning and ROS2 platform development for a smart electrical panel, building a full ROS2 stack that bridges mobile app requests (via AWS IoT/MQTT) to signal-level CAN commands and returns telemetry/logs to the cloud. Demonstrated strong full-stack debugging by resolving flaky CAN traffic down to a custom PCB transceiver standby-pin grounding issue, and improved real-time behavior by refactoring middleware into C++ with timer-scheduled publishes to meet firmware watchdog expectations.”
Mid-Level Software Engineer specializing in distributed systems and event-driven microservices
Senior Software Engineer specializing in automated testing and simulation/VR systems
Senior Account Executive specializing in client relationship management and revenue growth
Senior Product & Program Management leader specializing in AI/ML and digital transformation
Intern Software Engineer specializing in AI/ML and data-driven web tools
Executive CTO and Engineering Leader specializing in AI/ML, computer vision, and scalable systems
Junior Software Engineer specializing in backend systems, DevOps, and cybersecurity tooling
Senior Backend Engineer specializing in cloud-native microservices and AI integrations
Junior Robotics & Mechatronics Engineer specializing in embedded automation and robotic systems