Pre-screened and vetted.
Junior Data & Machine Learning Engineer specializing in MLOps and NLP
“ML/LLM practitioner with production experience building a healthcare review sentiment pipeline (RateMDs) using Hugging Face Transformers plus a LangChain+FAISS RAG layer for interactive querying. Also led orchestration-driven optimization of Nike’s Fusion ETL pipeline, improving runtime efficiency by 20%, and has experience translating ML outputs into Tableau dashboards for non-technical healthcare stakeholders (e.g., readmission risk).”
Mid-level AI/ML Engineer specializing in recommender systems and edge computer vision
“ML/AI engineer with production experience at Shopify and Intel, building a deep learning product ranking system that lifted add-to-cart ~14% and serving real-time similarity search via FAISS+Redis under <20ms latency at massive scale. Also deployed computer vision models to 100+ retail edge locations using Docker/Ansible/k3s with zero-downtime rollouts, and applies strong MLOps practices (A/B testing, canary/shadow, observability) plus performance optimization (OpenVINO, INT8).”
Mid-level Full-Stack Software Engineer specializing in cloud-native microservices and data pipelines
“Amazon backend engineer who built and operated high-scale Java Spring Boot microservices on AWS (EKS/EC2) handling millions of daily transactions, with deep experience debugging p95 latency and database/ORM bottlenecks. Shipped an AI-driven real-time personalization feature by integrating SageMaker model inference end-to-end with low-latency caching and graceful fallbacks, and designed robust order/payment orchestration with retries, compensations, and DLQ-based escalation.”
Entry-Level Software Engineer specializing in backend platforms for Financial Services
“At Citi, helped lead the productionization of an internal LLM-driven automation workflow into a production-ready developer platform, focusing on determinism/reproducibility, security, and cost controls. Implemented prompt versioning/registry, JSON schema validation, sanitization, and deep telemetry (including manual edit-distance) plus human-in-the-loop review and phased rollout—driving major SDLC efficiency gains (e.g., test script creation cut from ~1 week to ~1 day).”
Mid-Level Software Engineer specializing in AWS distributed systems and microservices
“Backend/ML-systems engineer with experience (including Amazon) building real-time face recognition services using PyTorch (MTCNN/FaceNet) and AWS (SQS/S3/Lambda/EC2) with a focus on low latency, burst handling, and cost control. Also led a revenue-critical legacy pricing workflow migration to a serverless event-driven architecture using strangler-pattern rollout, simulation-based validation, and strong security practices (JWT/RBAC/RLS).”
Mid-level Game Designer specializing in narrative-driven AAA experiences
“World of Warcraft quest designer who owned end-to-end quest pipelines and shipped standout content, including the memorable escort/stealth quest “Klaskin’s Great Escape” tuned through playtests and a Dragonflight capstone framing story that drove higher side-quest engagement. Experienced in Lua scripting, reward/economy balancing, and building daily/weekly endgame loops (Beetle Ranch/Rak-Ush), with recent UE5 Avalanche node-based VFX prototyping exposure.”
Principal Software Engineer specializing in AI/LLM platforms, payments, and healthcare systems
“Engineering player-coach who recently shipped an agent-based workflow to extract key info from unstructured web data (browser agents + CDP) and populate daily digests/calendars, owning architecture through testing. Also built a Flask-based LLM evaluation and regression testing system using G-Eval/Confident AI dashboards, and applies a rigorous, research-driven approach to selecting third-party tools with stakeholder buy-in; has healthcare ops/onboarding workflow experience at Vivio Health.”
Senior Game Designer specializing in systems, combat, and live-ops game modes
“Game designer with shipped experience on Squid Game Unleashed (mobile) and Radical Heights (battle royale), owning multiple modes end-to-end from paper design and greybox through tuning, QA, and live ops/backend rollout. Demonstrates strong Unreal/Blueprint prototyping, pacing-focused iteration (targeting 70–90s rounds), and building meta challenge systems that stay fresh via monthly/seasonal rotations and player-feedback-driven map weighting.”
Director of Marketing Technologies specializing in scalable web platforms for gaming
“Player-coach engineering leader focused on consumer-grade video/multimodal products and high-reliability identity/auth experiences. Led design and implementation of multi-step mobile login/MFA flows with telemetry-driven funnel improvements, shipped Node services and security fixes, and owned auth incidents end-to-end using RUM and step-level instrumentation. Introduced feature-flagged delivery and targeted review/testing practices to speed iteration ~20–30% while keeping login stability high.”
Intern Robotics/Software Engineer specializing in autonomy, computer vision, and controls
“Robotics software engineer with a master’s focused in the field who has integrated a multi-sensor robotics fusion laser system (fault detection, PLC comms, PyTorch-based CV diagnostics, and an engineer-facing status front end) under NDA. Has ROS experience from the University of Michigan Autonomous Robotic Vehicle team using Nav2/SLAM Toolbox/Gmapping with RViz and ROS bag-driven debugging, plus Gazebo simulation work and upcoming drone path-planning optimization research.”
Staff-level Software Engineer specializing in identity, access management, and platform security
“Backend engineer focused on scalable, security-first platform architecture—recently built an end-to-end centralized access-control system that launched successfully with ~50k early adopters and was designed to support ~10x traffic growth. Experienced in production authn/authz (token verification, handoff/session migration), and in de-risking migrations via feature flags, phased rollouts, A/B testing, and Splunk-based monitoring.”
Junior Machine Learning Engineer specializing in computer vision and 3D/robotics research
“Robotics software candidate focused on simulation-to-learning workflows, building a novel-view-synthesis pipeline (USCiLab3D) with a multi-modal diffusion model and a LiDAR-driven, geometry-aware sampling strategy for selecting overlapping reference views across trajectories/seasons. Also designed coordinated motion planning for two Ridgeback-Franka robots in Isaac Lab for a non-prehensile collaborative task, augmenting controller limitations with RL-based self-collision termination states.”
Junior Software Engineer specializing in full-stack systems and distributed log analytics
“CMU candidate with hands-on experience taking LLM concepts from research prototypes toward production-ready designs (structured outputs, guardrails, failure-scenario evaluation). Also partnered with sales/customer teams at Mazecare to drive adoption with Dontia Alliance (largest dental clinic chain in Singapore) and engaged Singapore government stakeholders, bridging clinical workflow needs with IT security/integration concerns.”
Junior Software Engineer specializing in distributed systems and backend microservices
“Distributed systems engineer (ex-Nykaa, Licious) who built a PBFT-based Byzantine fault-tolerant consensus system in Go for a multi-node banking-style application, including checkpointing and automated failover/leader election. Strong production reliability background with Docker, Jenkins CI/CD, and monitoring/on-call troubleshooting using Grafana and New Relic; no direct ROS/robotics hardware experience yet but has highly transferable multi-node coordination expertise.”
Junior Robotics & Computer Vision Engineer specializing in SLAM and 3D perception
“Robotics software engineer with Samsung Research America internship experience as primary developer on a real-time dense mapping system producing point clouds, plus a monocular depth-estimation framework using positional data. Hands-on ROS 2 and CAN integration from a University of Michigan autonomous shuttle project, and practical SLAM/motion-planning experience including handling the kidnapped robot problem and Dockerizing ORB-SLAM3 environments.”
Junior AI Engineer specializing in LLM pipelines, RAG, and computer vision
“Built and deployed an on-prem, HIPAA-compliant LLM pipeline for oncology-focused clinical note generation and decision support, emphasizing grounded differential diagnosis and explainable reasoning via RAG to reduce hallucinations. Also created a LangGraph-based multi-agent academic paper search system integrating Tavily, arXiv, and Semantic Scholar with an orchestrator that routes tasks to specialized sub-agents.”
Mid-level Software Engineer specializing in cloud infrastructure and distributed systems
“Cloud infrastructure/product engineer with end-to-end ownership of cloud-native storage/observability products, including taking an internal CMS to Google Cloud Marketplace and scaling to ~40,000 deployments. Strong in Kubernetes-based platforms (Operators, microservices, RabbitMQ) and performance/scalability work (e.g., 200% cluster capacity increase) plus internal tooling that materially improved SRE/QA debugging and release velocity.”
Senior QA Lead/Quality Designer specializing in mobile live-ops games
“Game QA lead with 20+ years of tooling and workflow experience, most recently leading QA on a Unity-based MLB mobile title with annual releases and major feature updates. Led QA for the PS Vita port of Borderlands 2 focused on technical requirements, performance, and usability, including making a key ship-risk call to limit multiplayer players. Known for disciplined Jira/TestRail administration, strong cross-functional communication, and uncovering critical submission-blocking issues with clear evidence and repro steps.”
Mid-level Full-Stack Software Engineer specializing in scalable web platforms and cloud microservices
“Backend engineer with fintech/real-estate lending domain experience (Berkadia) building Python/Flask services for indicative loan pricing across Fannie/Freddie workflows. Strong in scalable AWS architectures (S3, Lambda, SageMaker), database performance (PostgreSQL read replicas, indexing, pooling), and high-throughput optimizations (streaming exports, Redis caching) with measurable production impact.”
Principal Automation & Robotics Engineer specializing in lab automation deployments
“Lab automation engineer building an automated weighing robot system for Lilly’s analytical chemistry group, integrating a 6-axis Mecademic robot, Mettler Toledo balance, and vision/barcode verification with safety protocols for live lab operation. Experienced in production Python for instrument control, data processing, and CV/ML, including authenticated Data Lake API integrations with fault handling. Also improved automated sample storage throughput 2–3x via pick-order optimization and partners closely with scientists to deliver MVP-to-production experimental automation workflows.”
Intern Software Engineer specializing in data pipelines and full-stack web development
“Internship at Radar (geolocation infrastructure) where they owned automation of multiple geospatial data ingestion pipelines (including US/Canadian address ingestion), orchestrating Spark (Scala) jobs via Python-based Airflow and using GitOps-style CI/CD workflows.”
Mid-Level Software Engineer specializing in AI/ML and Cloud-Native Microservices
“Research assistant at Syracuse University who owned a Python/FastAPI analytics backend for user-uploaded large datasets, using S3 streaming uploads and background workers for heavy processing. Has hands-on experience deploying Dockerized Python/Java microservices to AWS EKS with Jenkins-based CI/CD, plus Kafka-based event-driven pipelines and practical migration patterns (dependency mapping, dual-write, reconciliation) to minimize downtime.”