Pre-screened and vetted.
Junior Robotics Software Engineer specializing in ROS2 perception and manipulation
“Robotics software engineer who built an assistive Kinova Gen3 manipulation system for activities of daily living, spanning RealSense+ArUco perception, MoveIt2-based motion planning/task sequencing, and a React Native tablet UI with rosbridge and voice control. Optimized real-robot trajectories by blending OMPL with Cartesian/PILZ planning and created simulation workflows to test without lab/robot availability.”
Junior Full-Stack Software Developer specializing in React, .NET, and Firebase
“Frontend engineer focused on scalable React + TypeScript dashboards and workflows, using feature-based architecture and a reusable component/hook approach. Has hands-on experience improving performance in table-heavy admin UIs (pagination, lazy loading) and shipping major features quickly with staging/manual QA, gradual rollouts, and rapid iteration based on production feedback.”
Mid-level Unity AR/VR Game Developer specializing in mobile and immersive experiences
“Unity developer with shipped Meta Quest VR/MR experience on a multi-game "Nexus" arcade project, contributing to bowling mechanics, racing AI, hand poses, and QA-driven bug fixing. Also builds full Unity projects solo (airplane and taxi simulations), handling everything from physics and controls to level design and aggressive mobile performance optimization (targeting ~1GB devices).”
Mid-Level Unity Developer specializing in VR/AR/XR and mobile multiplayer
“Unity VR developer who has shipped multiple Meta Quest games and navigated strict Meta QA/product requirements, with a strong focus on profiling-driven FPS optimization. Co-developed the Meta-delivered title "Shark Bait VR" (2-person dev team), tackling VR comfort (anti-nausea swimming), realistic rope behavior, and fish AI, and has also implemented cross-platform mobile push notifications via Firebase/APNS with Jenkins+CocoaPods.”
Mid-Level Embedded Software Engineer specializing in real-time firmware and industrial automation
“Robotics software engineer focused on reliability in real-time sensor pipelines and ROS/ROS2 integration, with hands-on experience hardening systems against noisy data, dropouts, and network variability. Uses ROS introspection tools plus simulation (Gazebo/Webots) to diagnose latency and stability issues before hardware deployment, and supports repeatable rollouts via Docker and CI/CD.”
Junior Machine Learning & Full-Stack Engineer specializing in applied AI systems
“Master’s thesis focused on building and deploying a gait-based biometric authentication system using mobile accelerometer time-series data as an alternative to passwords/2FA. Emphasized real-world robustness by addressing sensor noise and variability (phone placement, walking speed, footwear) and improving safety using biometric metrics like FAR/FRR and EER, while collaborating closely with a non-ML thesis advisor.”
Mid-level Full-Stack Developer specializing in Python/Django and React
“Backend engineer at Hexanika who owned a real-time fraud-detection platform: built Django microservices, integrated a GenAI anomaly-scoring model, and optimized data/infra for low-latency production (including ~40% query-latency reduction). Experienced running containerized services on AWS/GCP with Kubernetes/GKE, GitHub Actions-based CI/CD + GitOps, and building Pub/Sub streaming pipelines and on-prem-to-cloud migrations.”
Junior Full-Stack Software Engineer specializing in AI-powered SaaS
“Worked on an AI-adjacent search/results product with a React front end and an API-driven backend, focusing on scalability and performance. Emphasizes decoupled JSON API architecture, React rendering optimizations (useMemo/useCallback), and large-dataset techniques like virtualization, plus strong user-issue triage via log analysis and edge-case fixes in query handling/ranking.”
Mid-level Python Developer specializing in backend microservices and distributed systems
“Python backend developer from Larix Technologies who built and scaled microservice APIs for an omnichannel messaging SaaS (WhatsApp/Instagram/Facebook) and led production performance fixes during peak traffic, cutting webhook latency ~50%. Also shipped applied AI products end-to-end: a RAG-based PDF assistant (LangChain + Mixtral via Groq + React) and a BI agent that plans/executes/verifies multi-step analytics with strong guardrails and auditability.”
Junior Game QA Tester and Technical Artist specializing in Unreal Engine
Senior Full-Stack Engineer specializing in MERN, Next.js, and React Native
Senior Frontend Engineer specializing in React/Next.js and headless CMS
Junior Software Engineer specializing in Python automation and full-stack web development
Entry-Level Software Developer specializing in web applications and Python
Junior Software Engineer specializing in systems programming and networking
Mid-level Frontend Developer specializing in React and modern JavaScript
Mid-level Software Engineer specializing in Android, VR/Unreal, and robotics
Mid-level Software Engineer specializing in Linux systems and backend development
Intern Backend Developer specializing in AWS serverless and distributed systems
Mid-Level Full-Stack Software Engineer specializing in web and mobile applications
Mid-Level Backend Engineer specializing in scalable microservices and event-driven systems
Junior Full-Stack Software Engineer specializing in web applications and cloud deployment