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Vetted Debugging Professionals

Pre-screened and vetted.

TP

Mid-Level Backend Software Engineer specializing in PHP/Laravel performance and APIs

Wesley Chapel, FL7y exp
Vantage Point AISt. Petersburg College
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OS

Mid-level Software Engineer specializing in Python automation and GenAI on AWS

Dublin, OH4y exp
Columbus Technology SolutionsUniversity of Texas at Arlington
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DP

Mid-Level Game Programmer specializing in Unreal Engine UI and gameplay systems

3y exp
Stormcloud GamesAbertay University
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SB

Senior Unity Developer specializing in FPS gameplay, shaders, and performance optimization

6y exp
NeokiShahid Beheshti University
UnityPerformance OptimizationBlenderDebuggingGame DevelopmentInteractive Application Development+14
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YS

Mid-level Full-Stack Developer specializing in React, Node.js, and Flutter

Vienna, Austria6y exp
ChatarminModern Academy
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YH

Senior Front-End Developer specializing in React and TypeScript

Waterloo, ON4y exp
Cognitive SystemsJuno College of Technology
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CT

Mid-level QA Tester specializing in game and web/mobile testing

Fredericksburg, VA10y exp
Mason Game Tech AcademyGeorge Mason University
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DM

Intern Full-Stack Developer specializing in React, Node.js, and TypeScript

San Francisco, CA1y exp
American Dog SocietySan Francisco State University
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TJ

Junior Full-Stack Software Engineer specializing in cloud-native microservices

Austin, TX3y exp
Iron RootsUniversity of Texas at Dallas
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KK

Junior Full-Stack Software Engineer specializing in logistics and IoT systems

Newark, NJ2y exp
Marhaba Group of CompaniesMontclair State University
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MB

Misha Bondzic

Screened ReferencesStrong rec.

Lead Unity Developer specializing in VR flight simulators

Novi Sad, Serbia15y exp
GoogleIT Academy Zemun

Unity VR developer who built "instructor tools" for a skydiving/canopy training simulator, including comfort-focused wind/landing assessment features to reduce motion sickness. Implemented the simulator’s full Photon PUN networking and added Agora-based video streaming so instructors could run sessions with participants joining from browsers/tablets, while managing real-world latency constraints.

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SR

Supriya Ray

Screened References

Senior Unity Game Developer specializing in 2D/3D mobile games and multiplayer

Cooch Behar, India6y exp
FreelanceVIT Bhopal University

Unity game developer with ~6 years of experience building scalable gameplay systems and Photon PUN multiplayer features, including a fast-paced FPS-style multiplayer mode tuned for short sessions and mobile networks. Demonstrates VR (Meta Quest) optimization focus (frame-rate stability to reduce motion sickness) and strong designer collaboration through data-driven tuning, ScriptableObjects, and in-game debug tooling.

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AA

Alishba Ali

Screened ReferencesStrong rec.

Senior Full-Stack Software Developer specializing in React/Node and cloud-native apps

GTA, Canada7y exp
EmootHumber College

Frontend engineer who launched Emoot (app.emoot.io) end-to-end and recently shipped the "My Savings Goal" feature from UI through production. Emphasizes scalable React + TypeScript architecture (Storybook-driven component library, strict typing, performance profiling/memoization) and pragmatic delivery in tight timelines by reusing existing components/logic and iterating screen-by-screen.

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JB

Senior Unity Developer specializing in WebGL and cross-platform games

Quarteira, Portugal10y exp
OBBY.MECode Institute

Lead Unity Developer with mobile game shipping experience since 2016 (iOS/Android) and a portfolio of multiple Unity games built entirely solo (benfont.com). Uses Codex daily to speed up development and recently leveraged it to debug Unity lightmapping issues in a newer engine version.

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VP

Mid-Level Frontend/Full-Stack Developer specializing in React and government & healthcare web apps

Remote4y exp
VosynGujarat Technological University
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JK

Jaiden Kettleson

Screened ReferencesStrong rec.

Entry-Level Full-Stack & AI Engineer specializing in chatbots and web apps

1y exp
The Green DragonMaryville University

Data Science honors graduate (Maryville University) who has built Python/SQL backends and a capstone website handling sensitive user data. Emphasizes secure data handling (password encryption, secure database updates) and uses Git/GitHub Pages with CI/CD-style practices for managing and deploying changes.

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SQ

Samad Qamar

Screened ReferencesStrong rec.

Senior Unity Game Developer specializing in multiplayer, AR/VR, and Web3 games

Kuala Lumpur, Malaysia9y exp
Voxan Solution Sdn BhdUniversity of South Asia

Unity/VR developer who has shipped multiple Meta Quest titles, including a Meta Quest 3 VR heritage app backed by the Malaysian Tourism Commission. Built a complex MMO metaverse game end-to-end solo (Photon Fusion 2 multiplayer, 21x13km world, procedural biomes, combat/inventory) with blockchain/NFT integration (Solana/BSC) and AWS hosting, and actively uses AI tools to accelerate prototyping and internal tooling.

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DR

David Russell

Screened

Junior Embedded Engineer specializing in microcontrollers, RTOS, and hardware interfacing

New Braunfels, TX3y exp
Media Archaeology Lab – UT at DallasUniversity of Texas at Dallas

Project lead who restored a 1999 vintage museum robotics exhibit by inventorying and integrating legacy systems, reverse engineering original behavior, and reimplementing it in a modern codebase. Notably optimized Tesseract OCR and machine-vision pipelines to run on a 400MHz Pentium III with 256MB RAM while bringing up and tuning degraded FireWire IIDC cameras using scarce legacy documentation.

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JD

Senior Software Developer specializing in Unity3D, AR/VR, and AI solutions

15y exp
The Printer’s Apprentice LLCCambridge International Education

AR/VR developer with 10+ years in immersive advertising and hands-on game production, including shipping two iOS mobile games and delivering a full-featured title (Sassy Girl games). Comfortable in high-intensity, high-impact project environments and leverages AI-assisted workflows for rapid prototyping, debugging, and task-focused system delivery.

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MM

Marc Mirapeix

Screened

Mid-Level Game Developer specializing in tools, engines, and Unity/Unreal

Andorra, Andorra3y exp
FinvestIronhack

Unity gameplay developer who implemented a zone-based variable-gravity system for a car/racing game ("Electric Car"), requiring careful physics tuning to keep the vehicle controllable and on-screen. Iterates via repeated playtesting to balance feel and smoothness, and uses AI tools to accelerate debugging and unit test work.

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TT

Tami Tambunan

Screened

Mid-level Quality Assurance Engineer specializing in mobile, web, and API testing

Medan, Indonesia5y exp
PT Aplikasi Properti IndonesiaDel Institute of Technology

QA Engineer with 5 years of experience (PT Aplikasi Properti Indonesia and PT Teknologi Optimal Prima) spanning manual testing on staging web/apps and automation using Selenium and Katalon Studio. Uses Agile sprints with Asana and applies AI to cross-check test cases; interested in transitioning into console game testing and learning platform certification requirements.

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