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Vetted Debugging Professionals

Pre-screened and vetted.

GS

Junior Game QA Tester and Gaming Content Creator specializing in gameplay analysis

North Carolina, United States2y exp
Highbrow TechnologyCounty College of Morris
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JJ

Entry-level Robotics Engineer specializing in embedded systems and ROS

Kochi, India1y exp
Netcom ServicesMangalam College of Engineering
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EU

Mid-level Gameplay Programmer specializing in maintainable gameplay systems

Edirne, Turkey3y exp
FreelanceTrakya University
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JT

Junior Software Developer specializing in full-stack .NET and React

Anoka, MN4y exp
Miller ManufacturingAnoka Technical College
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CF

Mid-level Game Developer/Game Designer specializing in Unreal Engine 5 gameplay systems

Pennington Gap, Virginia3y exp
Liberty Sport & PawnFull Sail University
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SR

Intern Frontend/UI-UX Software Developer specializing in React and JavaScript

Toronto, ON0y exp
KnowQuestYork University
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JC

Junior Full-Stack Developer specializing in React, Node.js, and PostgreSQL

9y exp
Austin Community CollegeAustin Community College
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LR

Entry-Level Game Designer specializing in Unreal Engine Blueprints

Orlando, FL0y exp
Darkk EntertainmentFull Sail University
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CM

Mid-level Software QA Engineer specializing in web, mobile, and API testing

Germantown, MD10y exp
FreelanceTripleTen
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PR

Mid-level Data Analyst specializing in Power BI, SQL Server, and utility regulatory analytics

Robotics Technologies
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OA

Junior Web Developer specializing in React and full-stack JavaScript

1y exp
Code the DreamCentral Bedfordshire College

Frontend engineer focused on scalable React + TypeScript architecture and design-system style reusability, with demonstrated refactoring impact in legacy codebases. Delivered a high-visibility, filterable “Project Showcase” feature in 3 weeks (CMS-integrated, responsive, CI/unit-tested) and has implemented real-time UI updates via WebSockets for chat profile presence.

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LA

Intern Software Engineer specializing in AI/ML and full-stack web apps

Rome, Georgia0y exp
PM AcceleratorUniversity of Idaho
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NM

Mid-level QA Specialist specializing in video game testing

Tempe, AZ7y exp
ExperisCentral High School
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JL

James Lopez

Screened

Junior Game Programmer specializing in Unity and Unreal Engine

2y exp
Anti Elixir LLCMiami Dade College (Wolfson Campus)

Game developer with hands-on Unreal Engine 5 Blueprint experience (Epic Games Professional Certification) who built five distinct game modes in a single project, implementing AI, UI, weapons, crafting, and quest systems. Also contributed to a VR cooking game (Ventanita) focused on UI and VR bug-fixing, and is building a platformer (Hangover Hero) where they owned the story-mode boss system and balanced difficulty through iterative playtesting.

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MT

Entry-Level Gameplay Engineer specializing in Unreal Engine C++ and AI systems

Fort Myers, FL1y exp
Florida Gulf Coast UniversityFlorida Gulf Coast University

Aspiring game QA tester with volunteer testing experience at Ubisoft, where they reported bugs, provided feedback on likely root causes (e.g., animation-related NPC glitches), and helped the team diagnose issues. Also has experience building small video games, which they leverage to think about how problems might be fixed.

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PR

Junior Game Programmer & 3D Animator specializing in Unity/Unreal

Remote3y exp
Fawkes GamesMaria-Ward Secondary School

Unity developer who built and shipped a full top-down action-adventure game ("Hantu") largely solo, featuring intelligent enemy AI plus a complex mission/dialogue system tightly integrated with save/load and a mission-dependent day-night cycle. Also developed a Unity-based packing bot using a Tetris-like stacking approach, and has experience delivering Unity builds for Meta Quest.

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NB

Entry-Level VR Developer specializing in Unreal Engine and immersive simulations

Nagpur, Maharashtra
Dnnovate Technologies Pvt LtdSt Vincent Pallotti College of Engineering & Technology, Nagpur

VR/XR developer with hands-on experience building and shipping Meta Quest projects in both Unity and Unreal. Built a college virtual campus VR experience largely independently, owning environment/scene setup, navigation and interactions, plus standalone VR optimization (assets, lighting, scene complexity) to maintain performance.

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KM

Kumar Manik

Screened

Intern AI Engineer specializing in LLMs, MLOps, and RAG systems

0y exp
Elevate LabsBarkatullah University

Built and shipped a production-grade RAG-powered news summarization and Q&A product, tackling real-world issues like retrieval drift, hallucinations, latency, and autoscaling deployment (Docker + FastAPI + Streamlit Cloud). Experienced in end-to-end ML/LLM workflow automation using Airflow, Kubeflow Pipelines, and MLflow, and has demonstrated business impact (40% inference precision improvement) through close collaboration with non-technical stakeholders at Evoastra Ventures.

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FL

Entry Technical Designer specializing in Unreal Engine gameplay systems

Canary Islands, Spain
MoonmanaCIFP Felo Monzón Grau-Bassas

UE5 gameplay/Blueprint-focused developer building a modular player interaction/control system between a protagonist and companion. Emphasizes shippable quality through deterministic validation, edge-case resilience (spam, flicker, destroyed targets), event-driven UI, and animation-montage-driven interaction windows; has also optimized the system for scalability by centralizing validation and reducing redundant Blueprint work. Seeking first professional AAA role with $70k–$80k base expectation.

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SI

Junior Level Designer specializing in Unreal Engine VR/AR experiences

2y exp
J&F InvestimentosAcademy of Art University
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FA

Junior QA Engineer specializing in manual and API testing

Jakarta, Indonesia2y exp
Universitas Nasional PasimUniversitas Nasional Pasim
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NR

Junior Unity Game Developer specializing in 3D multiplayer mobile games

Cluj-Napoca, Romania2y exp
EVL PPYKedainiai Professional Training Center
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