Pre-screened and vetted.
Mid-Level Gameplay & AI Systems Engineer specializing in Unreal Engine combat and NPC AI
Mid-level Full-Stack Engineer specializing in backend systems and AI integration
Junior Frontend Software Engineer specializing in React and TypeScript
Mid-Level Backend Software Engineer specializing in PHP/Laravel performance and APIs
Junior Software Engineer specializing in data analytics and machine learning
Mid Unity Gameplay Programmer specializing in multiplayer, mobile, and VR/AR games
Mid-level AI/ML Engineer specializing in Generative AI, NLP, and RAG systems
Mid-level Software Engineer specializing in Python automation and GenAI on AWS
Senior Unity Developer specializing in FPS gameplay, shaders, and performance optimization
Mid-level Full-Stack Developer specializing in React, Node.js, and Flutter
Junior Full-Stack Software Engineer specializing in cloud-native microservices
Intern Full-Stack Developer specializing in React, Node.js, and TypeScript
Junior Full-Stack Software Engineer specializing in logistics and IoT systems
Intern Software Engineer specializing in backend, AI, and full-stack web systems
Lead Unity Developer specializing in VR flight simulators
“Unity VR developer who built "instructor tools" for a skydiving/canopy training simulator, including comfort-focused wind/landing assessment features to reduce motion sickness. Implemented the simulator’s full Photon PUN networking and added Agora-based video streaming so instructors could run sessions with participants joining from browsers/tablets, while managing real-world latency constraints.”