Pre-screened and vetted.
Entry-Level Full-Stack Software Engineer specializing in backend systems and cloud deployment
Entry Technical Designer specializing in Unreal Engine gameplay systems
“UE5 gameplay/Blueprint-focused developer building a modular player interaction/control system between a protagonist and companion. Emphasizes shippable quality through deterministic validation, edge-case resilience (spam, flicker, destroyed targets), event-driven UI, and animation-montage-driven interaction windows; has also optimized the system for scalability by centralizing validation and reducing redundant Blueprint work. Seeking first professional AAA role with $70k–$80k base expectation.”
Entry Data Scientist specializing in applied mathematics and predictive modeling
“Full-stack engineer who has owned workflow-builder/editor products end-to-end, including multi-tenant graph validation platforms built with TypeScript/React and Node. Experienced designing microservices with RabbitMQ/SQS-style queues (idempotency, retries, DLQs) and building internal admin CMS tools (SvelteKit + FastAPI) that replaced manual spreadsheet processes and became the operational source of truth.”
Senior Backend Engineer specializing in microservices and event-driven systems