Pre-screened and vetted.
Mid-Level Software Engineer specializing in cloud-native backend and distributed systems
Senior Unity/XR Engineering Manager specializing in real-time interactive and multiplayer experiences
“Unity Technologies engineer with direct Meta subcontract experience shipping Quest titles (Horizon Worlds projects like Super Rumble) and supporting third-party studios. Strong in VR performance optimization and modernization work—porting legacy OVR/older-Unity projects to OpenXR, URP, and hand-tracking inputs. Built a master’s dissertation cross-platform multiplayer FPS spanning Quest VR, PC, and mobile AR using Photon.”
Junior Software Engineer specializing in full-stack web, cloud data, and applied ML
“Backend engineer who evolved the X-Ray gaming analytics platform, leading a zero-downtime MongoDB→AWS DocumentDB migration with dual-write, checksum-based validation, and Kubernetes canary rollouts while maintaining real-time monitoring for millions of concurrent sessions. Strong in FastAPI/Python API scaling and performance tuning (cut latency from ~2s to <150ms and reduced DB load 90%) plus production-grade auth/RLS security patterns (JWT, Supabase Auth, PostgreSQL RLS).”
Mid-level Full-Stack Developer specializing in Java/Spring Boot, React, and cloud microservices
“Backend engineer with hands-on experience building Python/Flask microservices using PostgreSQL/SQLAlchemy, JWT auth, Docker, and GitHub Actions CI/CD. Strong in performance and scalability work—migrated heavy processing to Celery/Redis, tuned queries with EXPLAIN ANALYZE and indexing, and delivered 50%+ API latency reduction. Also integrates AI workflows (OpenAI APIs) with batching/caching/fallbacks and has implemented multi-tenant data isolation patterns.”
Mid-level AI/ML Engineer specializing in MLOps, LLMs, and scalable ML systems
“ML/LLM engineer at Adobe who deployed a transformer-based personalization and campaign-targeting recommender system end-to-end, including PySpark/Airflow pipelines processing 12M+ events/day and containerized inference on AWS SageMaker (Docker/Kubernetes). Also has hands-on LLM workflow experience (RAG, semantic search, prompt optimization, hallucination mitigation) with a metrics-driven approach to reliability, drift monitoring, and reproducible retraining via MLflow.”
Director-level Engineering Manager specializing in cloud security platforms and AI-driven automation
“Senior engineering leader in the Bay Area with experience spanning VMware, Hortonworks/Cloudera, Barracuda, and Palo Alto Networks, including leading open-source work (Apache Knox) and architecting large-scale security platforms. Has driven disaster recovery and cloud security products, designed Python microservices for Microsoft 365 security, and scaled teams (3x) while formalizing enterprise readiness practices with automated documentation using Notebook LLM.”
Principal Physicist specializing in cryogenics, RF/microwave systems, and advanced materials R&D
“R&D-focused aspiring founder building a business plan (with CPA/attorney support and a secured webpage) and preparing to seek external funding. Demonstrated ability to turn a customer need into an executed technical initiative—scoped requirements, pitched leadership, formed a team, built tools, and created physics-based models to inform thermal performance guidance for signal cables.”
Senior Software Engineer specializing in Python, cloud platforms, and distributed systems
“Backend/data engineer with production experience at Walmart and HealthSnap building Python services and data pipelines on AWS (EKS, Lambda, Glue, Airflow). Strong reliability and operations focus—implemented idempotency + circuit breakers for peak-traffic consistency issues, GitOps CI/CD, and observability. Demonstrated measurable performance wins (Postgres p95 45s to <5s, ~60% CPU reduction) and modernized SAS batch workflows to Python with parallel-run parity validation and feature-flagged rollout.”
“Machine learning software engineer intern experience at Amazon, where they built a production testing framework to inject frames/videos onto devices to measure embedded CV model inference and ensure broad model compatibility via automatic NNA metadata handling. Also built side projects spanning LLM/RAG orchestration (LangChain/LangGraph with reranking and citations) and applied CV/healthcare work (nail disease detection, medical retrieval chatbot).”
Senior Technical Designer specializing in gameplay systems and Unreal Engine
“Player Experience developer on Madden who shipped player-facing Weekly Recap and Halftime Show flows built in visual scripting, including a custom solution to keep full-screen UI persistent across level loads with strong logging and failsafes. Also builds networked UE co-op ARPG systems (talent trees, combat/animation, leveling/stats, AI, dynamic spawning) and has a track record of refactoring shared UI/banner logic into scalable prefabs to reduce bugs and improve team workflow.”
Mid-Level Software Developer specializing in cloud databases and distributed systems
Junior Robotics & AI Engineer specializing in autonomous navigation and embodied learning
Senior SDET/QA Engineer specializing in test automation, API, UI, and cloud testing
Mid-level Python Full-Stack Developer specializing in FinTech and real-time data/ML systems
Senior Full-Stack Engineer specializing in AI, cloud microservices, and blockchain
Mid-Level Full-Stack Software Engineer specializing in Java/Spring Boot and React/Angular
Staff/Lead Backend Engineer specializing in distributed systems, data platforms, and FinTech