Vetted Software Developers in the NYC Metro

Pre-screened and vetted in the NYC Metro.

TK

Senior XR and 3D Web Engineer specializing in immersive commerce and WebXR

New York, NY7y exp
NapsterNew York University
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Michael Forster - Senior Data Engineer specializing in ETL/ELT pipelines and data integration platforms in New York, NY

Michael Forster

Screened ReferencesStrong rec.

Senior Data Engineer specializing in ETL/ELT pipelines and data integration platforms

New York, NY15y exp
PearsonCleveland State University

Data engineer/software engineer who led an end-to-end ETL/ELT pipeline at Pearson processing millions of rows of student data nightly, including client-side data prep/validation, SFTP/API ingestion, staging-based SQL validation/transforms, and production loading. Built reliability features like configurable per-client validation thresholds, detailed reporting, concurrency throttling via a custom queue, and multi-source merge/backfill logic to keep nightly loads running even when sources fail.

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SB

Mid-level Full-Stack & ML Engineer specializing in AI SaaS, MLOps, and cloud infrastructure

Edison, NJ3y exp
AffirmoAINYU

Built and shipped an AI-powered driver ranking/assignment system at AffirmoAI using LLM intent classification + RAG over pgvector/Postgres, served via FastAPI with a React UI that explains scores. Drove measurable improvements through optimization and iteration (latency down to <800ms, adoption 60%→90%+) and implemented rigorous eval loops with dispatcher ground truth plus cold-start handling for new drivers.

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HM

Harsh Modi

Screened

Junior Full-Stack Software Engineer specializing in Node.js microservices and React

New York City, NY2y exp
ShoptakiPace University

Backend engineer who has shipped both high-throughput real-time systems and production LLM/RAG features. Built a database-free, local-first messaging service (Node/Express/Socket.IO) achieving ~1,500 msgs/sec at <25ms p95, and implemented a Go-based RAG recommendation pipeline with strict JSON/schema validation, catalog grounding, fallbacks, and eval loops that cut hallucinations to ~1–2% while reducing LLM costs ~60%.

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SM

Senior Software Engineer specializing in AI/ML and cloud-native microservices

NYC Metropolitan Area7y exp
SYYMETouro University

Backend/platform engineer with production experience building a Python SDK over a microservices ecosystem, emphasizing reliability (JWT auth, retries/timeouts, custom exceptions) and integration testing. Has delivered AWS EKS microservices with Jenkins+Helm CI/CD, strong secrets/config separation using AWS Secrets Manager, and set up Datadog APM/deployment/change monitoring. Also modernized legacy VB applications to C#/.NET WPF via incremental migration with parity testing and stakeholder sign-off.

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DM

Mid-level Full-Stack Software Engineer specializing in Generative AI and cloud platforms

New York, NY3y exp
QBE InsuranceUniversity of Texas at Arlington
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DN

Senior Full-Stack Engineer specializing in healthcare automation and distributed systems

New York, NY8y exp
Fox FactoryBrooklyn College (CUNY)
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nimma anilkumar - Mid-Level Full-Stack Software Developer specializing in Java/Spring and React in Ozone Park, NY

Mid-Level Full-Stack Software Developer specializing in Java/Spring and React

Ozone Park, NY4y exp
PNCRivier University
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DG

Mid-Level Full-Stack Software Developer specializing in web apps and FinTech

New York, NY5y exp
MUFGBaruch College
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SL

Senior Full-Stack Software Engineer specializing in cloud-native SaaS platforms

New York City, NY9y exp
RepIntelRochester Institute of Technology
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LC

Mid-level Full-Stack Software Developer specializing in Java/Python microservices and cloud

Bayonne, NJ4y exp
KrogerNJIT
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AK

Mid-level Full-Stack Engineer specializing in Java, React, and cloud-native systems

New York City, NY3y exp
CapgeminiDrexel University
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DD

Senior Full-Stack Game Engineer specializing in multiplayer Unity and mobile systems

Newark, NJ6y exp
New Jersey Institute of TechnologyNJIT
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MV

Senior Backend Engineer specializing in Python microservices and cloud-native systems

New York, NY10y exp
AlignLouisiana State University
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JW

Mid-level Game Developer / Software Engineer specializing in Unity and Unreal gameplay systems

Mount Vernon, NY8y exp
Nova: First SparkRochester Institute of Technology
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PR

Mid-level Backend Software Developer specializing in Healthcare IT and Payments

Nutley, NJ5y exp
Alliance Technology GroupWestern Illinois University
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MS

Mid-Level Full-Stack Software Engineer specializing in FinTech and cloud-native systems

Jersey City, NJ6y exp
Amiga InformaticsYeshiva University
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Dhananjay Dubey - Senior Full-Stack Game Engineer specializing in multiplayer Unity and mobile systems in Newark, NJ

Senior Full-Stack Game Engineer specializing in multiplayer Unity and mobile systems

Newark, NJ6y exp
New Jersey Institute of TechnologyNJIT

Unity/C# game developer with hands-on experience shipping large-scale multiplayer mobile games, including titles cited at 1M+ and 10M+ downloads. Combines real-time networking and physics optimization expertise with AI/MR research experience, including an IEEE-published sports coaching system using pose estimation, SMPL-X, and LSTM models. Particularly strong in latency-sensitive, cross-platform interactive systems spanning mobile, multiplayer, and mixed reality.

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Rangel Koli - Entry-level Software Engineer specializing in backend and cloud systems in New York City, NY

Rangel Koli

Screened

Entry-level Software Engineer specializing in backend and cloud systems

New York City, NY1y exp
HereAfter Inc.Syracuse University

Backend engineer who built and scaled a zero-to-one social product backend using Supabase (Postgres, Edge Functions, Auth, Realtime) plus Neo4j for graph-based friend recommendations. Demonstrates strong production rigor: staged rollouts with metrics, incident rollback/postmortems, and complex schema refactors using expand-contract/dual-write with reconciliation and feature flags. Notably proactive about edge cases like geo-boundary realtime delivery and idempotent retry safety.

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RK

Senior Unity Developer specializing in gameplay systems, performance, and graphics

New York, NY11y exp
Solan GamesInternational University Dubna

Unity/C# gameplay engineer who built a designer-driven, remotely configurable ability system using JSON configs hosted on PlayFab, including runtime tracking and pooled VFX to handle frequent casts. Has shipped contract VR/AR work (HTC Vive, HoloLens) with strong performance focus (90 FPS) and also understands mobile live-service constraints like KPI integrations, memory/build size, and battery/CPU optimization.

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