Pre-screened and vetted in Wisconsin.
Mid-Level Software Developer specializing in full-stack development and databases
Junior ML Systems Engineer specializing in distributed ML and simulation
Senior Full-Stack Software Developer specializing in web applications and security
Mid-level Software Engineer specializing in cloud-native microservices and DevOps automation
Mid-level Conversational AI Developer specializing in enterprise chatbots and RAG
“ML/AI practitioner with hands-on experience deploying models to production and optimizing for low-latency inference using pruning/quantization, with deployments on AWS SageMaker and Azure ML. Has orchestrated end-to-end ML pipelines with Airflow and Kubeflow (ingestion through evaluation) and emphasizes reproducibility via containerization and version-controlled artifacts, while effectively partnering with non-technical stakeholders using dashboards and business-aligned metrics.”
Mid-level Full-Stack Software Developer specializing in cloud-native microservices
“Full-stack engineer with enterprise experience at Metasystems Inc. (and Qualcomm) building high-traffic, security-sensitive systems—owned a secure transaction processing module end-to-end using Java/Spring Boot, Python/Django, and React. Strong AWS production operations (EKS/ECS/Lambda/RDS/DynamoDB) with IaC (Terraform/CloudFormation), observability, and reliability patterns; also delivered resilient ETL/integration pipelines with idempotency/retries/backfills and achieved a 50% deployment-time reduction through CI/CD and modular refactoring.”
Senior Software Engineer specializing in game engine and systems programming
“Unity/C# developer who built highly flexible gameplay systems (a data-driven scrapping/recipe system and an interruptible coroutine-based AI system) for the game Z-Poc, with a strong focus on architecture tradeoffs and performance. Shipped multiple iOS/Android educational games and improved a children’s book app experience by implementing lazy loading/background image loading to reduce initial load time; also built custom JSON-based networking for a turn-based business sim (JATitan).”
Mid-level Full-Stack Software Developer specializing in cloud-native microservices
“Product-focused full-stack engineer (Spring Boot/Django + React/TypeScript) with deep experience building multi-tenant, enterprise workflow and supply-chain/order-tracking systems. Owned an end-to-end Workflow SLA Breach Prediction & Alerting feature integrating Azure ML for a cloud workflow platform used by ~10,000 enterprise users, and has hands-on AWS operations experience resolving real production latency/scaling incidents via query optimization and Redis caching.”
Mid-Level Full-Stack Software Engineer specializing in Java, Angular/React, and cloud-native microservices
Senior Unity & XR Engineer specializing in games, VR/AR, and interactive systems
“Unity/C# developer who has shipped multiple Steam titles and owned systems end-to-end, including a large-scale in-game automation feature (a configurable stock-bot) designed for performance with massive object counts. Also built an open-source Unity Editor CLI extension leveraging cloud/LLM-style code workflows, and has shipped multiplayer (Mirror) plus cross-platform VR (Meta Quest) and mobile (iOS/Android) applications, using Datadog for live issue monitoring.”
Senior Software Engineer specializing in Python/Django and cloud backend systems
Mid-Level Software Developer specializing in AI/ML and cloud-native microservices