Vetted Software Development Engineers

Pre-screened and vetted.

MM

Mid-Level Full-Stack Software Engineer specializing in cloud, mobile, and GenAI

New Jersey, USA3y exp
SitetrackerNJIT
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SG

Mid-Level Software Engineer specializing in full-stack web and backend systems

Fort Worth, TX5y exp
Tarrant CountyUniversity of Louisiana at Lafayette
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NC

Mid-level Software Engineer specializing in cloud data platforms and microservices

Mason, OH4y exp
Anand PAGUniversity of Texas at San Antonio
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PS

Mid-Level Full-Stack Software Engineer specializing in scalable web apps and FinTech systems

San Jose, CA4y exp
State StreetCalifornia State University, Chico
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JZ

Mid-level Full-Stack Software Engineer specializing in Java microservices and cloud platforms

5y exp
KAI Ventures LLCUniversity of Washington
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SM

Mid-Level Software Engineer specializing in Java microservices and cloud-native development

Dallas, TX4y exp
CarbyneBelhaven University
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RS

Mid-Level Full-Stack Software Engineer specializing in cloud-native web apps and PDF/canvas tooling

Waterloo, ON3y exp
Quotograph.ioUniversity of Windsor
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DS

Mid-level Data Engineer and AI Engineer specializing in LLMs and data platforms

San Jose, CA4y exp
AsanteSan Jose State University
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KG

Junior Software Engineer specializing in backend systems, AI agents, and EdTech platforms

Noida, India3y exp
ConveGeniusJaypee Institute of Information Technology
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NS

Mid-Level Full-Stack Software Engineer specializing in scalable systems and GenAI

Lubbock, Texas3y exp
Carpediem Capital PartnersTexas Tech University
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JH

Mid-Level Full-Stack Software Engineer specializing in SaaS logistics and cloud-native systems

Oklahoma, OK3y exp
JunkBGoneSyracuse University
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NH

Junior Machine Learning Engineer specializing in LLM agents, knowledge graphs, and multimodal AI

Saratoga, CA2y exp
DaaX AIUC Santa Cruz
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JA

Mid-Level Software Engineer specializing in platform reliability and microservices

Boca Raton, FL8y exp
Office DepotFlorida International University
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SR

Swarag Reddy Pingili

Screened ReferencesStrong rec.

Junior AI/ML Software Engineer specializing in LLM agents and RAG systems

Frisco, TX2y exp
WorldLinkUniversity of Texas at Arlington

AI/back-end engineer at Canon who helped build and operate an internal production LLM platform that acts as a secure middle layer between users and models, defending against jailbreaks/prompt injection while enabling RAG, memory, and grounded responses over company data. Experienced with LangChain/LangGraph orchestration, vector DB retrieval, and reliability practices (testing, monitoring, adversarial prompts) to run high-throughput, low-latency AI workflows in production.

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Nobin Johnson - Mid-Level Software Engineer specializing in full-stack, cloud, and mobile development in Buffalo, NY

Nobin Johnson

Screened ReferencesStrong rec.

Mid-Level Software Engineer specializing in full-stack, cloud, and mobile development

Buffalo, NY4y exp
SlizzrCanisius University

Backend engineer with open-source web3.js contributions focused on preventing costly smart-contract execution failures, plus hands-on blockchain startup experience scaling an NFT mint from a test EC2 setup to AWS Lambda/API Gateway under extreme concurrency. Built a multiplayer backend improving tick rate from 40 Hz to 105 Hz using UDP, containerization, and Kubernetes, and has healthcare production support experience across 10+ apps. Also publishes IEEE research papers and produces developer-friendly documentation that accelerates team adoption.

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Žarko Petrović - Director-level Unity Engineer specializing in multiplayer, WebGL/WebGPU, and XR in Stockholm, Sweden

Žarko Petrović

Screened ReferencesModerate rec.

Director-level Unity Engineer specializing in multiplayer, WebGL/WebGPU, and XR

Stockholm, Sweden15y exp
CoSocietyUniversity of Belgrade

Lead Unity engineer who shipped a Meta Quest VR free-to-play poker title, tackling hand-tracking controls, physics-driven chip interactions, and large-room multiplayer with anti-cheat needs. Also independently built a mobile real-time multiplayer racing game through beta, including backend, progression, on-demand track delivery, and a custom car physics engine.

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