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Žarko Petrović - Technical director / CTO in Stockholm, Sweden

Žarko Petrović

Director-level Unity Engineer specializing in multiplayer, WebGL/WebGPU, and XR

CoSocietyUniversity of BelgradeStockholm, Sweden15 Years ExperienceDirector Level

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About

Lead Unity engineer who shipped a Meta Quest VR free-to-play poker title, tackling hand-tracking controls, physics-driven chip interactions, and large-room multiplayer with anti-cheat needs. Also independently built a mobile real-time multiplayer racing game through beta, including backend, progression, on-demand track delivery, and a custom car physics engine.

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Key Strengths

  • Shipped a Unity VR free-to-play poker game on Meta Quest as lead engineer
  • Deep VR controls/hand-tracking implementation experience
  • Physics-heavy gameplay implementation (chip stacking/towers)
  • Multiplayer architecture for large rooms (hundreds of players) with anti-cheat requirements
  • Solo-built a mobile real-time multiplayer racing game through beta (client + backend)
  • Designed and implemented a custom car physics engine
  • Built scalable content system for tracks with on-demand downloading
  • Comfortable in cross-functional, less-structured teams; helps teams self-organize
  • High-impact, high-commitment work style

Reference Highlights

Moderately Recommended
  • Strong client-facing UI, 3D, and physics programming in Unity
  • Strong knowledge of client build systems and third-party integrations
  • Designed gameplay features (including car behavior in a racing game)
  • Effective bug solving on live game clients
  • Strong at memory profiling and performance optimizations
  • Very good communication and receptive to constructive feedback
  • Adaptable to changing plans and shifting priorities
  • Contributes ideas and turns requirements into working code
  • Stays up to date with technology

Žarko's references speak for themselves. Let us connect you.

Experience

Technical director / CTOCoSociety · Jun 2025 – Present
Senior Unity DeveloperCoSociety · Jan 2025 – Jun 2025
Senior Unity Developer / FreelanceFreelance · Aug 2024 – Jan 2025freelance
Senior Unity Developer / XGameFiXGameFi · Aug 2023 – Jul 2024part-time
Senior Unity Developer / Betsoft GamingBetsoft Gaming · Sep 2023 – Jul 2024
Unity AR Developeroio · Mar 2023 – Apr 2023contract
Senior Game Developer - UnityMega Particle · Oct 2022 – Jan 2023
Unity AR/VR DeloperARVRtech · Dec 2021 – Oct 2022part-time
Founder & CEODistill Games · Jan 2019 – Sep 2022
Full-stack DeveloperYboga · Jun 2018 – Jan 2019
Technical LeadBlacksmith Games Studio · Jul 2017 – Jan 2018
Network programmer - UnityNordeus · Mar 2016 – Mar 2017
Prototyping and pre-productionNordeus · Mar 2015 – Mar 2016
Software Development Engineer - UnityNordeus · May 2014 – Mar 2015
Technical LeadNordeus · May 2011 – May 2014
Senior Unity Developer / FreelanceCoSociety · Aug 2024 – Presentfreelance
Senior Unity Developer / FreelanceTMRW · Aug 2024 – Presentfreelance
Unity AR Developer / oiooio · Mar 2023 – Apr 2023contract
Senior Game Developer - Unity / Mega ParticleMega Particle · Oct 2022 – Jan 2023
Unity AR/VR Deloper/ ARVRtechARVRtech · Dec 2021 – Oct 2022part-time
Founder & CEO / Distill GamesDistill Games · Jan 2019 – Sep 2022
Full-stack Developer / YbogaYboga · Jun 2018 – Jan 2019
Technical Lead / Blacksmith Games StudioBlacksmith Games Studio · Jul 2017 – Jan 2018
Network programmer - Unity / NordeusNordeus · Mar 2016 – Mar 2017
Prototyping and pre-production / NordeusNordeus · Mar 2015 – Mar 2016
Software Development Engineer - Unity / NordeusNordeus · May 2014 – Mar 2015
Technical Lead / NordeusNordeus · May 2011 – May 2014

Education

University of Belgrademaster, Computer Software Engineering (2011)
University of Belgrademaster, Computer Software Engineering (2011)

Languages

English

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Žarko PetrovićDirector-level Unity Engineer specializing in multiplayer, WebGL/WebGPU, and XR