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Adriano Amato

Mid-level Game Developer specializing in Unity and C#

Spicy SparksUniversity of SalernoAscea, Italy4 Years ExperienceMid Level

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About

Game developer who implemented the battle simulation/progression system for "Gladiator Imperium," focusing on turn logic, stat-driven combat, and player-facing feel through UI and camera polish. Also has experience modernizing a 10+ year legacy project by refactoring into new frameworks and even migrating to a different programming language, leveraging AI to interpret undocumented code.

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Key Strengths

  • Built and balanced an engaging turn-based battle simulation in Unity
  • Improved gameplay feel via polished UI and dynamic camera work
  • Uses playtesting and class design planning to achieve balance
  • Refactored and migrated a 10+ year legacy codebase across new frameworks and a different programming language using AI-assisted analysis

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Experience

Game DeveloperSpicy Sparks · Mar 2024 – Jun 2025freelance
Junior Game DeveloperMiniclip · Nov 2022 – Mar 2024
Backend DeveloperAlten · Jan 2022 – Oct 2023

Education

University of Salernobachelor, Computer Science

Languages

ItalianEnglish

Certifications

EF SET English Certificate (C1)Zenva Certificate (Unity/Unreal Engine/Godot/C#) - certificateHackerRank Certificate - certificateCoursera Certificate - JK3289QFP2Z3Coursera Certificate - Q65L7E55AH6M

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Connect with Adriano

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Typically responds within 24 hours

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Adriano AmatoMid-level Game Developer specializing in Unity and C#