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Andres Patiño - Independent Technical Consultant in Medellin, CO

Andres Patiño

Mid-level Game & Interactive Software Developer specializing in Unreal Engine and Unity

TSPUniversidad Pontificia BolivarianaMedellin, CO6 Years ExperienceMid LevelWorks Remote

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About

Game developer/designer building an open-world MMO/RPG largely solo in Unreal Engine 5, combining Blueprints and C++ and integrating Steam plus AWS/Amazon GameLift. Demonstrates strong playtest-driven iteration, including major redesigns to PvP balance and inventory/progression systems, and uses disciplined design documentation (rules, states, tuning tables) with Agile/Scrum practices.

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Key Strengths

  • Solo end-to-end game development (UI, systems, backend connectivity) to a stable playable base
  • Deep Unreal Engine 5 implementation using both Blueprints and C++ (including custom Blueprint extensions)
  • Multiplayer/PvP role balance iteration driven by playtests (e.g., mage vs assassin dynamics)
  • Willingness to redesign core systems based on feedback (major inventory redesign to slots + weight)
  • Strong systems thinking in design documentation (objectives, loops, rules, states/transitions, metrics, tuning tables)
  • Rapid iteration mindset with structured tester feedback loops (weekly to monthly balancing cycles)

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Experience

Independent Technical ConsultantTSP · Jan 2024 – Presentfreelance
Founder / Lead DeveloperKnd Studios · Aug 2022 – Dec 2024
Project AssistantGoogle · Feb 2021 – Sep 2021contract
Innovation / Project Evaluation AssistantRuta N · Feb 2018 – Oct 2020

Education

Universidad Pontificia Bolivarianabachelor, Digital Entertainment Engineering (2025)

Skills

UnityC#ScrumKanbanGitJiraFigmaPerformance OptimizationRelease ManagementUnreal Engine 5Unreal Engine BlueprintsAgile Project ManagementFirebase Realtime DatabaseUI DevelopmentUI/HUD Development

Languages

English

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Andres PatiñoMid-level Game & Interactive Software Developer specializing in Unreal Engine and Unity