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Dallas Grimm

Mid-level QA Tester specializing in video game testing and bug management

Woodland Hills, CAQA Embedded II4 years experienceMid-LevelVideo GamesMedia & Entertainment
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About

Game designer with shipped experience on MLB The Show 20 (Road to the Show mode) and Call of Duty: Modern Warfare II (2019) campaign NVG feature, with a focus on progression tuning and realism/authenticity constraints. Currently building an Unreal Engine 5 game using Blueprints for level/VFX/interactions and C++ for scripting, iterating on exploration features like entering buildings.

Experience

QA Embedded IIInfinity Ward
QA TesterSony Interactive Entertainment

Key Strengths

  • End-to-end ownership of a shipped game mode (Road to the Show, MLB The Show 20)
  • Player-experience-driven design focused on the emotional payoff of being called up to the majors
  • Progression/challenge tuning to reduce burnout (cut overly demanding All-Star challenges)
  • Unreal Engine 5 prototyping using Blueprints for interaction and level functionality
  • Feature design with realism constraints (NVG lighting, models, audio) for a campaign level
  • Clear design documentation structure including edge cases gathered from cross-functional input

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Languages

English

Skills

Quality Assurance (QA)QA TestingVideo Game QABug IdentificationBug ReportingBug WritingBug ManagementAutomated Testing FrameworksProactive QA MethodologiesSingle-Player Campaign TestingMultiplayer TestingOpen World TestingVFX TestingLighting TestingProgram Communications