Senior Unity Developer specializing in mobile game development and AR/VR
Danil already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Unity game developer who built a "constraint-driven match resolution" card-game system that encouraged players to think 1–2 moves ahead while keeping interactions as simple as UNO-style matching; reported longer player sessions and positive feedback. Has used Photon to implement most online features in games and leverages AI tools for code writing to boost productivity.
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