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Donovan Mason - Senior Audio Engineer

Donovan Mason

Senior Audio Engineer specializing in audio QA, annotation, and studio production

Scale AI11 Years ExperienceSenior Level

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About

Game/audio engineer focused on Unreal Engine audio implementation and optimization, with hands-on experience building spatial/environmental and combat/weapon audio behaviors via Sound Cues and Blueprints. Has owned an end-to-end AAA-style audio pipeline (recording through Pro Tools mixing to in-engine integration) with defined sign-off criteria and playtest validation, plus strong dialogue repair experience using iZotope RX.

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Key Strengths

  • UE4/UE5 spatial audio systems with dynamic attenuation driven by Blueprints
  • Audio mix decision-making with clear acceptance criteria (clarity, balance, emotional impact) validated via playtesting
  • Dialogue intelligibility problem-solving (hum/phase) using RX repair, linear-phase EQ, and multiband compression with careful tradeoffs
  • Late-stage gameplay audio optimization/debugging (CPU spikes, stutters) using Unreal profiling and changes like preloading cues and reducing layers/polyphony
  • Designing and implementing audio prioritization to keep critical sounds audible during overlap

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Experience

Senior Audio EngineerScale AI · Mar 2025 – Present
Audio Engineer / Video TechnicianIrie Place Studios · Jul 2015 – Dec 2025

Skills

Quality AssuranceVideo ProductionProject ManagementTeam ManagementAudio EngineeringAudio RecordingFilm Studio RecordingVocal Audio EvaluationAudio Artifact DetectionPlosive DetectionSibilance DetectionClipping DetectionNoise DetectionDistortion DetectionTiming Evaluation

Languages

English

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Typically responds within 24 hours

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Donovan MasonSenior Audio Engineer specializing in audio QA, annotation, and studio production