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Ewa Gonera-Szwarc

Senior Unity Developer specializing in game architecture, UI, and multiplayer systems

Unity Developer - CodeQuest11 years experienceSeniorVideo GamesMobile GamesTechnology
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About

Unity game developer who shipped a major core-mechanic change (“bowler quality”) for a bowling-sim game, using Firebase A/B testing and analytics to find the right difficulty/monetization balance and adding targeted onboarding to address player confusion. Also refactored a Photon-based multiplayer matchmaking/initialization “waterfall,” fixing a long-standing async host-selection bug that caused infinite loading.

Experience

Unity Developer - CodeQuestCodeQuest
Unity Developer - Playember (via CodeQuest)Playember
Unity / Game Developer - BoomBit S.A. group (Boombit, Maisly Games, Best Top Fun Games)BoomBit S.A. group

Education

The University of Gdańskbachelor, Network Technologies and Databases (2016)

Key Strengths

  • Implemented and tuned a core gameplay mechanic using A/B tests and analytics
  • Strong player-centric iteration: used feedback to add onboarding and adjust difficulty ramp
  • Refactored multiplayer matchmaking flow and resolved a critical async host-desync/infinite-load bug
  • Careful async/await sequencing and server validation to ensure deterministic matchmaking flow
  • Cross-functional collaboration with designers; translates GDDs into implementable systems
  • Pragmatic use of AI tools to speed up implementation and debugging while validating outputs

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Contact

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Languages

PolishEnglishNorwegianGerman

Skills

UnityC#GitGitHubBitbucketFirebaseXcodePlaymakerUnity Input SystemCinemachineAddressablesUniversal Render Pipeline (URP)DOTweenDependency InjectionObject-Oriented Programming (OOP)