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Jakub Szczyrk

Mid-Level Unity Game Developer specializing in multiplayer and mobile/WebGL optimization

GGDABArtistic and Design School Complex in Tarnowskie GóryWrocław, PolandMid Level

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About

Unity developer who built a multiplayer system for a game called Drift using Photon PUN, including backend API integration for authentication, score tracking, and live leaderboards. Has experience optimizing real-time sync for WebGL and automating data-to-ScriptableObject pipelines via a custom C# CSV importer generated with ChatGPT.

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Key Strengths

  • Implemented multiplayer integration in Unity using Photon PUN
  • Integrated game with backend APIs for authentication, score tracking, and leaderboard updates
  • Solved real-time synchronization challenges on WebGL via data packet optimization
  • Pragmatic networking framework selection (PUN vs Mirror vs Quantum based on requirements)
  • Automated Unity content pipeline by generating ScriptableObject assets from Google Sheets/CSV using a custom C# importer

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Experience

Game DeveloperGGDAB · Nov 2024 – Jun 2025

Education

Wrocław University of Science and Technologybachelor, Control Engineering and Robotics (Information technologies in automation systems) (2020)
Wrocław University of Science and Technologymaster, Control Engineering and Robotics (Information technologies in automation systems) (2021)

Languages

PolishEnglish

Certifications

Digital Graphic Processes - Artistic and Design School Complex in Tarnowskie Góry

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Connect with Jakub

Jakub already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

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Jakub SzczyrkMid-Level Unity Game Developer specializing in multiplayer and mobile/WebGL optimization