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Justyna Kwiatkowska

Mid-level Unity Engineer specializing in mobile game systems

Salto GamesUniversity of Central LancashireHuncoat, UK4 Years ExperienceMid Level

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About

Unity gameplay programmer with experience on TT Games' LEGO Star Wars Battles, including adding full controller support to a touch-first unit deployment system and implementing new networked unit mechanics in a Photon-based multiplayer layer. Has worked in client-server architectures (including Metaplay-backed servers), with a focus on refactoring for reusable combat/damage code and scalable analytics instrumentation.

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Key Strengths

  • Adapted mobile touch UX to controller input while preserving fast, natural gameplay feel
  • Able to navigate complex codebases and multiplayer/frontend boundaries to access needed game state
  • Refactors and modularizes existing systems to improve reusability and prevent future inconsistencies
  • Pragmatic implementation of networked unit mechanics by following established Photon patterns
  • Uses AI selectively for repetitive tasks while maintaining code quality via review and reusable abstractions
  • Prefers cross-functional collaboration to reduce single points of failure and improve team resilience

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Experience

Unity EngineerSalto Games Ltd · Mar 2025 – Aug 2025contract
Junior Games ProgrammerMarmalade Game Studio · Jan 2023 – Feb 2025
Programming InternTT Odyssey · Jul 2020 – Aug 2021internship

Education

University of Central Lancashirebachelor, Computer Games Development (2022)

Awards

  • Sumo Digital Rising Star Challenge - Winner

Skills

C#UnityC++FirebaseGitDockerAgileAI agentsVersion controlHLSLDirect3DTL-EngineMetaplayPerforceZenject

Languages

EnglishPolish

Certifications

Computing and Games (BTEC Level 3) - Accrington and Rossendale College

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Justyna KwiatkowskaMid-level Unity Engineer specializing in mobile game systems