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Laurentino Vilchez - Game Developer

Laurentino Vilchez

Senior Game Programmer specializing in cross-platform gameplay systems (Unreal/Unity)

Acid Pixel StudiosUniversity of Malaga10 Years ExperienceSenior Level

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About

Game developer with Unity and Unreal multiplayer experience who scaled a simple player profile into a major personalization feature using PlayFab, including a JSON-based workaround to overcome free-tier storage limits. Strong hands-on performance optimization background on mobile and Nintendo Switch, and collaborates closely with designers by building highly parameterized, iteration-friendly gameplay systems (character switching/special attacks, emotes).

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Key Strengths

  • Architected and scaled a Unity player profile/personalization system into a core game feature
  • Creative data-storage workaround under PlayFab free-tier limits (JSON packed into string fields)
  • Strong performance optimization methodology across CPU/GPU bottlenecks (mobile/Switch)
  • Practical optimization implementations (LOD, shader/material simplification, draw-call reduction, mesh merging, camera-based update culling)
  • Multiplayer experience across custom networking (UDP LAN discovery) and Unreal replicated gameplay
  • Effective designer collaboration via rapid iteration and highly tunable gameplay parameters

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Experience

Game DeveloperAcid Pixel Studios · Apr 2022 – Jun 2025
Game ProgrammerSilent Road Games · Oct 2020 – Mar 2022
Freelance Game DeveloperFreelance · Jan 2019 – Sep 2020freelance
Game DeveloperRedvel Games · Nov 2016 – Dec 2018
Junior Game DeveloperSeis Cocos · Dec 2015 – Nov 2016

Education

University of Malagabachelor, Computer Engineering (2015)

Skills

C++C#Unreal EngineUnityPerformance TuningAngularGitPrototypingUnreal Engine 5GodotBlueprintsGameplay ProgrammingCross-Platform DevelopmentOptimizationGPU Profiling

Languages

English

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Typically responds within 24 hours

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Laurentino VilchezSenior Game Programmer specializing in cross-platform gameplay systems (Unreal/Unity)