Senior Unity Developer specializing in game engineering and real-time systems
Maciej already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Unity game developer who has built a distinctive combat/aiming system for a golf-like game with zombie battles, plus a structured tutorial experience with rich visuals. Has multiplayer experience using Mirror and Unity Netcode for GameObjects, focusing on efficient client-server synchronization, and uses GitHub Copilot to speed up tasks like HLSL shader creation.
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