Senior Unity Developer specializing in game systems, AR, and Web3 integration
Michael already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Senior game developer with ~10+ years of experience who has authored a core Unity turn-based skill system (VFX, projectiles, status effects, async sequencing) and implemented Photon Fusion networking for an iOS simulation game with 6-player lobbies, dedicated servers, RPCs, and reliable data synchronization.
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