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Michele DEBONIS
Junior XR/Game Developer specializing in cultural heritage and virtual museum experiences
Scuola Superiore Sant’AnnaUniversité Paris-SaclayOrsay, France1 Years ExperienceJunior LevelWorks Remote
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About
XR/AR Unity developer who has overseen ~4 XR projects including shipping on Meta Quest, a HoloLens mixed-reality archaeology experience, and a collaborative 3D model exploration POC. Strong track record of aggressive performance optimization (custom shaders, profiling, draw-call reduction) and user-testing with domain experts; also experimented with ONNX-based procedural content generation and built a solo AR Tower of Hanoi game using AR Foundation (with a WebXR extension).
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Game Design - Università di PisaPiano - Conservatorio Gesualdo da Venosa
Publications
5 publications
Virtual Reality (VR)Mixed Reality (MR)Extended Reality (XR) for cultural heritageVirtual museum visits and guided toursXR interaction techniques and navigationAnnotation visualization in VRUser studies and evaluation in XRProcedural generation for game levels