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Misha Barabanov

Senior XR/VR Developer specializing in Unity multiplayer MR and technical art

Game Programmer14 years experienceSeniorVideo GamesAugmented RealityVirtual Reality
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About

Unity/Meta Quest programmer with 2 years of experience shipping two award-winning VR games (Spatial Ops and Twenty Guys) now live on the Meta Store with 4.8+ ratings. Contributed major gameplay/tech systems including co-location, an in-game map editor, and active ragdoll/physics interactions, and has also built Unity apps largely solo spanning rendering, shaders, serialization, VFX, and async/state management.

Experience

Game ProgrammerResolution Games
XR DeveloperWarpin Reality
XR DeveloperBeetroot
Technical ArtistRoom 8 Studio
VR DeveloperVEDAVI Medical
3D GeneralistSTB TV channel

Education

National Technical University of Ukraine "Igor Sikorsky Kyiv Polytechnic Institute"master, Applied Mathematics
National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”master, Applied Mathematics

Key Strengths

  • Shipped 2 Unity titles to the Meta Store (Spatial Ops, Twenty Guys) with 4.8+ user ratings
  • Built complex VR systems: co-location and in-game map editor
  • Developed active ragdoll and physics interaction systems
  • Solo-developed Unity apps (excluding artwork) across core engineering and tech art areas
  • Broad Unity technical ownership: rendering pipeline, shaders, serialization, VFX, animation, and async/state control
  • Uses AI tools to quickly research unfamiliar APIs (e.g., Android API for co-location)
  • Built an intuitive in-game map editor that drove strong player engagement/replayability
  • Improved editor usability and predictability by adding an undo feature
  • Reduced unexplained multiplayer disconnections by replacing a legacy networking system with stricter session lifetime management
  • Enhanced player experience with clear network error messages and actionable troubleshooting suggestions
  • Effective solo/independent development across disciplines (programming, animation, VFX, tech art)

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Languages

EnglishUkrainianSwedish

Skills

3D Content Creation3D Modeling3ds Max8th WallAddressables (Unity)After EffectsAmplify Shader EditorAnimationAnimation Rigging (Unity)ArUco MarkersAR FoundationArnold RendererAsynchronous ProgrammingAsset CachingAsset Export Pipelines