Senior Game Developer specializing in mobile game monetization and live ops
Mohammad already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Unity game developer who built a level-based game (“Race Off”) and focused heavily on refining gameplay feel—especially movement and camera—through repeated playtesting and comparison to other titles. Has networking experience using Photon Unity Networking and integrating an in-house server via REST APIs (GET/PUT/POST/DELETE) to drive game updates, and uses AI tools like DeepSeek for code optimization.
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