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Paweł Ostrzołek - Senior Unity Developer

Paweł Ostrzołek

Senior Unity Developer specializing in mobile games, VR/AR, and SDK/tooling

iLogosUniversity of Silesia in Katowice8 Years ExperienceSenior Level

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About

Senior Unity developer with deep systems experience spanning LiveOps architecture and multiplayer. Built a data-driven LiveOps event platform that scaled to overlapping, progression-gated events controlled via backend config, plus shipped a Photon-based VR multiplayer showroom supported on-site at a live exhibition. Also implemented server-authoritative social multiplayer (Catan-like trading) using SignalR/MessagePack with strong focus on determinism, fairness, and performance.

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Key Strengths

  • Architected scalable Unity LiveOps event system enabling time-limited events without client updates
  • Refactored monolithic event logic into modular services (progression/modifiers/rewards) to reduce coupling and improve extensibility
  • Designed deterministic modifier aggregation to safely support overlapping concurrent events
  • Built and supported a Photon-based VR multiplayer showroom for a live exhibition (stability + rapid on-site issue diagnosis)
  • Resolved multi-user interaction conflicts via explicit ownership transfer and interaction locking
  • Strong VR/mobile performance optimization practice using profiling (Unity Profiler, Frame Debugger) and on-device validation
  • Implemented real-time multiplayer trading feature with SignalR + MessagePack using server-authoritative validation for fairness

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Experience

Senior Unity DeveloperiLogos · Jul 2024 – Present
Unity DeveloperPlaytika · Jul 2023 – Jul 2024
Unity Game DeveloperTen Square Games · Jul 2021 – Jul 2023
Senior ProgrammerSimlab Sp. z o.o. · May 2019 – Oct 2021
VR / AR DeveloperBIMobject Poland Sp. z o.o. · Oct 2018 – Apr 2019
Unity programmerSpectral Games S.A. · Oct 2017 – Oct 2018
junior unity programmerI3d S.A. · Jul 2016 – Feb 2017internship

Education

University of Silesia in Katowicebachelor, Games Programming (2017)

Skills

AndroidCI/CDC#C++GitUnit TestingUnityAddressablesARClean ArchitectureClean CodeDependency InjectionDigital TwinGoogle Play ServicesIntegrating Third-Party SDKs

Languages

PolishEnglish

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Typically responds within 24 hours

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Paweł OstrzołekSenior Unity Developer specializing in mobile games, VR/AR, and SDK/tooling