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Pawel Podzus

Senior Unity Engineer specializing in XR/VR content pipelines and gameplay systems

United KingdomSenior Unity Engineer11 years experienceSeniorVideo GamesVirtual RealityAugmented Reality
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About

Unity VR developer with long-standing experience shipping on the Oculus/Meta Quest ecosystem (dating back to before the Facebook acquisition). Recently drove a high-stakes OpenXR migration for a live service app using release branches, QA, feature flags, and staged rollouts. On Border Bots VR, owned the robot character editor and major performance work, including a manual scene optimizer to reduce overdraw and enable higher-fidelity set pieces.

Experience

Senior Unity EngineerFitXR Ltd.
Senior Software DevelopervTime Ltd
Software DevelopervTime Ltd
Junior Software EngineerSonomatic Ltd

Education

Liverpool John Moores Universitybachelor, Computer Games Technology (2015)
Fazakerley High Schoolhigh_school (2012)

Key Strengths

  • Shipped Unity VR titles in the Oculus/Meta ecosystem (pre-Facebook acquisition)
  • Led OpenXR transition for a live service app with low tolerance for errors
  • Release management discipline: QA + backend flags + staged rollout with community monitoring
  • Deep VR optimization expertise (manual scene optimizer; significant overdraw reduction)
  • Built core gameplay tooling (robot character editor) on Border Bots VR
  • Uses AI to accelerate delivery (Play Store porting, CI/CD, build automation research)

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Languages

PolishEnglish

Skills

AgileWaterfallObject-oriented programming (OOP)Data-oriented programming (DOP)C#C++Unity Visual ScriptingUnity3DGraphics programmingCGGLSLShader graphGraph-based solutions2D graphics development3D graphics development