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Reber Ferhat Uluca

Senior Unity Game Developer specializing in mobile games and XR (VR/AR)

Den Helder, NetherlandsSenior Unity Game Developer5 years experienceSeniorVideo GamesEducationXR (AR/VR)
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About

Unity game developer/designer who built the core combat, NPC, and player ability systems for an action game (MonstersVSZombies), including a mechanic where defeated enemies can be recreated as allied versions. Emphasizes modular, generic C#/.NET architecture to scale content quickly, and has hands-on VR optimization experience (mesh/draw call reduction and baking lighting to improve FPS).

Experience

Senior Unity Game DeveloperEmagine BV
Unity Game DeveloperNiceTry Games

Education

Canakkale OnSekiz Mart Universitybachelor, Computer Engineering (2021)

Key Strengths

  • Architected scalable, modular gameplay systems in Unity using generic C# patterns
  • Built extensible NPC/combat interaction framework supporting player-vs-enemy and allied-monsters-vs-enemy combat
  • Rapidly adds new content (NPC types, weapons, abilities) via reusable interaction code
  • VR performance troubleshooting using profiling; reduced poly counts/draw calls and improved FPS via light baking

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Contact

candidate@example.com(555) 123-4567LinkedIn Profile
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Languages

EnglishTurkish

Skills

.NETAIAndroidARBatchingC#Clean CodeCPU ProfilingDesign PatternsGameplay DevelopmentGitGitHubGPU ProfilingiOSLLMs