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Ruslan Gurbanov

Senior Game Developer specializing in Unity, multiplayer systems, and AR/VR

Baku, AzerbaijanFreelance Unity Developer10 years experienceSeniorVideo GamesAR/VRGovernment
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About

Unity/VR developer who previously built games largely from the ground up and delivered a standout immersive VR experience by synchronizing a real CNC-cut Browning M2 physical prop with an in-game mounted weapon. Has multiplayer/networking experience with UNet, FishNet, and a more advanced custom MST framework implemented for a startup, and uses AI tools to speed up debugging and complex feature work like root-motion locomotion.

Experience

Freelance Unity DeveloperSelf Employed
Unreal Engine Developer (Requalification)Saber Estonia (Varcus Solutions)
Unity DeveloperCriffin
Co-founder and Lead DeveloperVriendly
Unity DeveloperVriendly
Unity Developer (Freelance)Self Employed
Unity DeveloperCustom AR

Education

Girne American Universitybachelor, Computer Science (MIS)

Key Strengths

  • Built game features end-to-end (owned all features except art) early in career
  • Created highly immersive VR core gameplay by syncing a real CNC-cut Browning M2 replica with an in-game model
  • Hands-on multiplayer/networking experience across multiple frameworks including custom MST implementation
  • Uses AI tools to unblock development and accelerate implementation of complex systems (e.g., root motion locomotion)

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Contact

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Languages

English

Skills

UnityC#C#.NETUnreal EngineC++HLSLCompute ShadersShadersGPU ProgrammingCPU OptimizationPerformance OptimizationSystem ArchitectureCode ArchitectureCustom Editor ToolsTool Development