No cost, no commitment - we'll make a personal intro
Sergio Paulo Ochoa Ledezma
Senior Game Developer specializing in VR/AR and mobile gameplay systems
T2 VideoUniversidad Mayor de San SimónMontevideo, Uruguay7 Years ExperienceSenior Level
Connect with Sergio
Sergio already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
Typically responds within 24 hours
Recommended
Already have an account?
About
Unity generalist with a rare mix of gameplay engineering, backend reliability, VR optimization, and AI/avatar systems work. They’ve architected a rhythm-action game with custom charting tools, built a real-time LLM-driven 3D avatar pipeline with pseudo-streaming Azure TTS, and shipped a 5-player Meta Quest 2 co-op experience optimized for trade-fair deployment.
Hire with Reval
Find your next great hire
Our AI agents source, screen, and vet candidates for your open roles. Get qualified candidates within 48 hours.
Design Patterns for Game Programming - UdemyAgile Software Development - University of Minnesota / CourseraAI for Everyone - DeepLearning.AI / CourseraEF SET English Certificate - Advanced/Professional Level
Senior XR & Unity Developer specializing in immersive games and interactive experiences
Amsterdam, Netherlands10y exp
Orb AmsterdamUniversity of Milan
“Unity developer with hands-on VR experience focused on “game feel,” enhancing immersion by adding touch-reactive visuals, custom haptics, and spatialized binaural interaction audio in collaboration with an audio team. Has recent multiplayer experience using Unity Netcode and uses AI tools for code review and rapid upskilling (e.g., reactive programming). Seeking a fully remote role with compensation around €60–70k.”
Junior Game Developer specializing in Unity, VR/AR, and AI-driven gameplay
Arlington, VA3y exp
Alterstaff, Inc.Carnegie Mellon University
“Unity gameplay engineer with distinctive experience building AI-native game systems, including the backend NPC interaction architecture for AI2U, a generative AI escape room game. They combine Unity/C# gameplay engineering with backend API integration, prompt-driven NPC behavior design, and production-minded resilience for latency and server issues, plus shipped Android AR work using Vuforia.”