Senior Unity Developer specializing in mobile and VR/PC games
Szymon already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Unity gameplay engineer from Moonactive who rewrote the gameplay engine for ZenMatch, maintaining two engines in parallel via a separation layer to improve robustness/scalability and make new content easier to ship. Also implemented multiplayer for a client prototype using the Onion networking framework and is familiar with Photon Fusion concepts.
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