Senior Unity Developer & VFX Artist specializing in VR and multiplayer systems
Poznań, PolandUnity Developer/Effect Artist11 years experienceSeniorVideo GamesVirtual RealityMedia & Entertainment
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About
Unity gameplay programmer who built a high-impact "furniture influence" system for a RimWorld-like base builder, adding spatial synergy that changed how players approached building. Also helped remaster a prior title by adding live-service multiplayer using PlayFab for lobby/matchmaking and LiteNetLib reliable UDP, validated via stress tests with simulated clients for a smooth release.
Experience
Unity Developer/Effect ArtistBlindflug Studios AG
Unity VR DeveloperCoduar LTD
Unity VR DeveloperSetapp Sp. z o. o.
Unity VR DeveloperCTDL Games Sp. z o. o.
Unity DeveloperGrey Wizard Innovate LTD
Unity DeveloperVescom Games Sp. z o.o.
Founder/Lead DeveloperImprovise Studio
Education
Buckinghamshire New University in High Wycombebachelor, Games development (2013)
Key Strengths
Designed and implemented a furniture influence/synergy system that materially changed player building strategy
Strong problem-solving on edge cases (multi-tile objects partially covered by influence areas)