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Yu-Che Lin

Mid-level Gameplay Programmer specializing in Unity UI systems and editor tooling

Gomiigo GamesAbertay UniversityUK2 Years ExperienceMid Level

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About

Unity technical designer/game developer who improves engagement and retention through KPI-driven analysis and live-ops tuning (e.g., early-game energy/progression adjustments and time-based targeted礼包 pushes). Built a Python-based visual map/level editor that exports CSV to replace error-prone manual coordinate entry, saving significant team time and remaining reusable across later projects.

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Key Strengths

  • Data-driven live-ops iteration to improve early-game retention (energy tuning, progression analysis)
  • Personalized timing-based礼包/offer pushes to match player needs and increase retention
  • Structured approach to prioritizing updates via defined KPIs (session length, D1 retention) and funnel analysis
  • Understands statistical noise in small samples; validates changes by collecting more data and triangulating metrics
  • Reduces merge conflicts/bugs via small feature branches and modularization
  • Creates reusable internal tools (Python visual map editor exporting CSV) that save team time and reduce errors
  • Cross-functional collaboration as technical designer with level designer and C# engineer

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Experience

Unity DeveloperMagnet Agent (Personal Project)
Technical DesignerV&A Dundee · Feb 2025 – Apr 2025
Unity ProgrammerGomiigo Games · Jan 2022 – Jan 2024

Education

Abertay Universitymaster, Games Development (2025)

Languages

English

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Connect with Yu-Che

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Typically responds within 24 hours

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Yu-Che LinMid-level Gameplay Programmer specializing in Unity UI systems and editor tooling