Pre-screened and vetted in Michigan.
Entry-Level Software Engineer specializing in embedded and systems development
Junior Robotics and Automation Engineer specializing in industrial robotics and ROS2 autonomy
Mid-level Full-Stack Software Developer specializing in cloud-native microservices and IoT
Intern Embedded Systems & ML Engineer specializing in IoT diagnostics and applied deep learning
Senior Robotics Software Engineer specializing in perception, sensor fusion, and SLAM
Mid-Level Full-Stack Java Developer specializing in cloud-native microservices
Senior Technical Animator specializing in MetaHuman pipelines and AI-driven character systems
“Unreal Engine gameplay/systems developer who owned core systems like NPC AI (AI Controller/Behavior Trees) and loot/itemization/economy, plus progression/difficulty frameworks for a shipped title. Notably drove mobile performance/packaging work, citing a ~75% reduction in AAA Android export size to get a high-end console-quality build under 500MB, including a custom Photoshop macro pipeline to process a massive texture library. Also prototyped advanced MetaHuman features (secure WebSocket, speech/visemes, expressions) using Blueprints and Unreal Editor Python utilities.”
Mid-level ADAS/Autonomy Software Engineer specializing in simulation, maps, and motion planning
“Robotics software engineer who owned the navigation/control stack for a commercial autonomous lawnmower at Wavemaker Labs, with hands-on sim-to-real tuning and real-world debugging. Experienced in ROS 1/ROS 2 path tracking (Pure Pursuit), including adapting ROS 2 planner code into a ROS 1 system, and building telemetry/logging to quantify tracking errors. Currently in an ADAS simulation team enabling algorithm teams with SIL/HIL and feature validation.”
Senior QA Automation Engineer specializing in compliance, API, and platform testing
Senior Software Engineer specializing in cloud-native full-stack and AI/ML systems
Mid-level Robotics Engineer specializing in autonomous systems and robot perception
Mid-level Full-Stack Software Engineer specializing in React, Node.js, and TypeScript
Mid-level Full-Stack Developer specializing in cloud-native microservices and FinTech
Mid-level Embedded Software Engineer specializing in automotive infotainment and telematics
Intern Full-Stack Software Engineer specializing in Java/Spring Boot and React
Mid-level Robotics/Software Engineer specializing in embedded and real-time distributed systems
Senior Full-Stack Python/AI Engineer specializing in RAG and cloud microservices
Intern Embedded Systems & ML Engineer specializing in automotive perception and V-SLAM
Intern Systems Software Engineer specializing in concurrency and operating systems
Junior Full-Stack Developer specializing in web systems and performance-focused backend work
Mid-level Full-Stack Java Developer specializing in microservices and cloud
Mid-level Full-Stack Developer specializing in React/Next.js web applications
“Software engineer with airline operations domain experience building real-time dashboards and internal tools for frontline ops and customer support. Strong in TypeScript/React performance optimization and backend/microservices reliability (RabbitMQ, DLQs, autoscaling, correlation IDs/observability), with a track record of shipping incrementally via feature flags and driving organic adoption through pilot-led iteration.”
Mid-level Sensor Fusion Research Engineer specializing in autonomous vehicle perception
“Robotics/perception engineer with experience at Magna International building and scaling a ROS2-based autonomous vehicle sensor-fusion stack from radar+camera to include LiDAR, addressing hard problems like PTP nanosecond synchronization and probabilistic data association. Also developed and deployed a real-time 3D LiDAR object detection pipeline (PointPillars-style) optimized with ONNX/TensorRT and FP16, with strong production bringup/monitoring and rigorous simulation-to-road testing practices.”