Pre-screened and vetted.
Mid-level Full-Stack Developer specializing in cloud-native microservices and AI/ML
“Full-stack/AI engineer who has shipped production systems spanning real-time analytics dashboards and an internal LLM-powered knowledge assistant. Experienced with RAG pipelines (embeddings/vector DB, semantic retrieval, query rewriting) plus evaluation loops and guardrails, and builds observable Kafka-based data pipelines monitored with Prometheus/Grafana.”
Mid-level Full-Stack Engineer specializing in cloud-native FinTech analytics
“Full-stack/ML-leaning engineer who has shipped production-grade real-time analytics and an internal AI support assistant using RAG over enterprise documentation. Demonstrates strong systems thinking across scalability, reliability, observability, and LLM safety/evaluation (thresholded retrieval, RBAC, response validation, regression-gated evals), with concrete iteration based on performance metrics and user feedback.”
Mid-level DevOps & Cloud Engineer specializing in multi-cloud reliability and automation
“Cloud/infrastructure engineer with strong production operations background across AWS, Azure, and Kubernetes, supporting 30+ enterprise workloads for ~40,000 users. Demonstrated incident leadership (hybrid AKS-to-AWS routing outage) with a reported 60% MTTR reduction, plus hands-on CI/CD (Jenkins) and Terraform-based IaC for AWS (VPC/EC2/EKS). Lacks direct IBM Power/AIX/PowerHA experience but emphasizes transferable ops and troubleshooting skills.”
Mid-Level Full-Stack Software Engineer specializing in cloud-native SaaS and data platforms
“Full-stack engineer who built a multi-tenant SaaS analytics dashboard end-to-end with Next.js App Router/TypeScript, emphasizing server components + React Query for performance and real-time UX. Demonstrated strong production ownership post-launch (observability, DB/query tuning, caching strategy) and has concrete wins like 30–40% load-time reduction and Postgres query latency cut to under 200ms.”
Principal Unity Engineer specializing in gameplay, mobile, and XR real-time systems
“Unity engineer with deep gameplay AI and multiplayer networking experience: built lethal, squad-coordinated NPC combat AI using behavior trees/blackboards, and re-architected a PvP title from Photon-style peer networking to a server-authoritative FishNet dedicated-server model with PlayFab matchmaking. Also integrated multiple open-source LLM pipelines (3D asset generation via Trellis, TTS, music) into dockerized, autoscaling cloud endpoints and shipped an iOS + visionOS/Vision Pro experience featuring BCI-driven input and on-device TensorFlow inference.”
Senior DevOps Engineer specializing in cloud infrastructure and CI/CD
“IBM Power/AIX engineer who has owned a 150+ LPAR AIX 7.x estate with VIOS/HMC/vHMC and PowerHA in production, including real outage and failover recoveries. Also brings modern DevOps/IaC experience—built Jenkins pipelines deploying to AKS and implemented Terraform on AWS with remote state, locking, and drift management.”
Mid-level Backend & Blockchain Engineer specializing in Cosmos SDK and EVM
“Built and productionized an LLM+RAG lending assistant on AWS to help loan officers quickly answer questions from credit policies and prior decisions, tackling hallucinations with retrieval-only responses and a no-context fallback. Also automated end-to-end ETL and model retraining/deployment using Apache Airflow, and has experience translating clinical stakeholder needs (doctors/care managers) into ML features, metrics, and dashboards.”
Mid-level Full-Stack Software Engineer specializing in cloud microservices
“Backend/full-stack engineer (Cognizant) who owned a customer-facing document validation platform for onboarding/compliance and emphasized fast, reliable delivery through CI/CD automation (Jenkins/AWS) and containerized releases (Docker/Kubernetes). Also built an internal support dashboard that replaced manual log checks with real-time error visibility, significantly reducing investigation time, and has hands-on experience scaling microservices with idempotency, retries/DLQs, and distributed logging.”
Mid-level Product & QA Specialist specializing in FinTech payments and growth
“QA tester with console game experience across PlayStation/Xbox/Nintendo, focused on online multiplayer stability and monetization/reward flows, with pre-launch defect prevention. Brings a regulated fintech compliance-testing background and applies structured triage, SQL-based server/client validation, and AI-assisted workflows to accelerate coverage and debugging.”
Senior VR and Gameplay Programmer specializing in Unity and immersive interaction systems
“Unity gameplay engineer with hands-on experience building infinite procedural large-world terrain systems and solving floating-point precision problems in multiplayer scenarios where players can be widely dispersed. Has shipped/operated Photon-based multiplayer and also built custom server-authoritative networking with client-side prediction and reconciliation, including late-stage stabilization work fixing sync bugs that caused soft locks.”
Mid-level Game/VR Software Engineer specializing in Unity and Unreal multiplayer
“Unity/VR multiplayer developer with Photon Fusion experience who focuses on "game feel" and networking performance—profiling input/velocity to replace linear interpolation with Animation Curves, and refining camera smoothing to improve playtest feedback. Also has Unreal Engine C++ multiplayer experience with Epic Online Services and applies bandwidth-minimization strategies for smooth real-time VR under latency.”
Junior Front-End Developer specializing in React and accessible UI
“Frontend engineer who led end-to-end architecture for a warehouse management platform, emphasizing reusable domain-based React components and API-driven performance at scale (including barcode-scanning workflows). Also delivered a production-ready React Native iOS networking app MVP in ~5 weeks and built a data-driven React+TypeScript dashboard for collectible card market decisioning.”
Mid-level Backend Software Engineer specializing in Python/FastAPI and cloud-native microservices
“Backend engineer who evolved Coca-Cola bottlers' Trade Promotion Optimization platform at Coke One North America, building domain-focused microservices in Node.js and Python (Flask/FastAPI) with PostgreSQL. Experienced in multi-tenant security (OAuth2/JWT, RBAC, row-level scoping by bottler/region), API contract/versioning discipline, and Azure DevOps-driven incremental rollouts with strong observability.”
Junior Software Engineer specializing in AI platforms, distributed systems, and cloud infrastructure
“Software engineer with limited robotics background but deep experience building end-to-end document ingestion and image understanding systems, including a CAD-specific pipeline using a custom model to extract components and bounding boxes for user-facing visualization and Q&A. Also brings strong infrastructure/DevOps skills (Docker, Kubernetes, GitHub Actions, Terraform) with emphasis on reliability, cost optimization, and uptime.”
Mid-level Software Engineer specializing in AI-driven distributed systems
“Backend engineer who built a high-stakes, privacy-first platform at be Still Analytics for survivors of domestic violence, emphasizing anonymity, security, and reliability. Experienced with GenAI backends (LangChain + AWS Bedrock) including RAG to prevent hallucinations, plus cloud-native scaling (Docker/Kubernetes) and cost-saving migrations from legacy VMs to serverless (30% reduction).”
Senior Full-Stack Software Engineer specializing in cloud-native SaaS and modern JavaScript stacks
“Backend/data engineer with hands-on production experience building Python/Django APIs on PostgreSQL and delivering AWS serverless + containerized architectures (API Gateway/Lambda, IaC, CI/CD, secrets/config). Has operated AWS Glue pipelines ingesting S3 log/3rd-party data with schema evolution monitoring, modernized legacy batch logic into API-based services via parallel-run parity testing, and improved Postgres query performance by several seconds; prefers fully remote work and targets $120–130k base.”
Mid-level IT & Cloud Security Specialist specializing in GRC, SOC workflows, and agentic AI automation
“Builder/creator who ships practical AI automations and content workflows: created a no-backend website that uses ChatGPT to generate AI agents/manual workflows, and built an inbound/outbound receptionist using n8n and Retell AI (later migrated to Retell workflows). Also produces an AI-written/produced podcast with 55+ hosts and uses tools like Descript and Sora with make.com for batch content creation and scheduling.”
Junior Full-Stack Engineer specializing in LLM-powered products
“Built multiple systems from scratch at DSSD and Aglint, including an NGO sustainability reporting dashboard and a production LLM-powered phone screening agent using Twilio/Retell AI with RAG grounded in PostgreSQL candidate/job data. Strong focus on real-world reliability: guardrails, monitoring, and lightweight eval/regression loops that reduced recruiter score overrides by ~30%. Currently on OPT through May 2026 (plans STEM OPT extension) and committed to relocating to NYC for in-person work; seeking $90k–$120k base with meaningful equity for founding engineer roles.”
Mid-level Software Engineer specializing in LLM agents and cloud-native systems
“Built and shipped production LLM agents in compliance-sensitive environments (FERPA), emphasizing reliability via structured outputs, state-graph orchestration (LangGraph), and CI-driven eval/regression testing. Also has experience hardening messy ERP ingestion pipelines at scale (50K monthly orders) with normalization, idempotency/deduplication, and robust failure handling using AWS (SQS/CloudWatch) and PostgreSQL.”
Senior Software Engineer specializing in Unity mobile game development
“Unity mobile game developer (10+ years) who has shipped 15+ iOS/Android titles (including Word Collect, Trivia Start, Word Nut, Hot Las Vegas Slots). Built a large-scale adventure/quest progression feature with 1000+ quests using procedural map generation, UI virtualization for mobile memory constraints, and a server-driven, spreadsheet-importable configuration system that became a reusable standard across games. Based in San Diego (PST) and targeting $155k USD; open to contract or full-time.”
Junior Backend Software Engineer specializing in scalable APIs and cloud systems
“Full-stack product engineer focused on data-heavy dashboard applications, with hands-on ownership from React/TypeScript UI through Node/Express APIs to Postgres schema design and optimization. Stands out for combining product sense with engineering rigor: improving onboarding and reporting flows using analytics and user feedback, while also building reusable upload infrastructure and safe multi-tenant configurable experiences.”
Senior Customer Success and Engineering Support specialist in enterprise software and monitoring
“Senior engineer with experience at Micro Focus/HPE (now OpenText) supporting enterprise customers on monitoring platform deployments, upgrades, and ongoing product use. Brings hands-on expertise in operations agents, agentless integrations, security-related upgrade troubleshooting, and cross-functional escalation with engineering to keep customer environments stable and successful.”