Vetted Research Assistants

Pre-screened and vetted.

HM

Junior Robotics Software Engineer specializing in legged robotics and embedded control

San Francisco, CA1y exp
Spacer RoboticsCalifornia State University, Fullerton
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MK

Mid-Level Full-Stack Software Engineer specializing in scalable web platforms and APIs

4y exp
Artist ArmorIndiana University Bloomington
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GS

Mid-Level Software Engineer specializing in AI/LLM systems

New York, NY6y exp
University at BuffaloUniversity at Buffalo
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VS

Junior Full-Stack Engineer specializing in AI systems and FinTech

New York, NY2y exp
GeminiCalifornia State University, Los Angeles
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AE

Senior Frontend Developer specializing in React and industrial ERP systems

Montreal, Canada21y exp
SRTXÉcole de technologie supérieure

Frontend engineer focused on scalable architecture and long-term maintainability, emphasizing modular component design in React + TypeScript. Has experience building reusable component libraries (including Storybook and shared repos) and collaborating with design/product to refine UX workflows, reducing development time over successive iterations.

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Sree Gautham Alluri - Mid-level Robotics & AI Developer specializing in autonomous navigation and LLM-powered robotic systems in Exton, PA

Mid-level Robotics & AI Developer specializing in autonomous navigation and LLM-powered robotic systems

Exton, PA6y exp
Hai RoboticsUniversity at Buffalo

Robotics Support Engineer at HAI Robotics supporting a 385-robot warehouse fleet at a Shein client site. Built a production automation and reporting workflow to diagnose and resolve abnormal shelf locations, cutting incidents from ~250/day to ~25/day while providing actionable root-cause data to client/ops/maintenance. Hands-on ROS 2 (Humble) debugging across Nav2/localization/TF and sensor integration issues including QoS and firmware coordination.

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Dhananjay Dubey - Senior Full-Stack Game Engineer specializing in multiplayer Unity and mobile systems in Newark, NJ

Senior Full-Stack Game Engineer specializing in multiplayer Unity and mobile systems

Newark, NJ6y exp
New Jersey Institute of TechnologyNJIT

Unity/C# game developer with hands-on experience shipping large-scale multiplayer mobile games, including titles cited at 1M+ and 10M+ downloads. Combines real-time networking and physics optimization expertise with AI/MR research experience, including an IEEE-published sports coaching system using pose estimation, SMPL-X, and LSTM models. Particularly strong in latency-sensitive, cross-platform interactive systems spanning mobile, multiplayer, and mixed reality.

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Vidhi Shah - Director-level Brand Strategist and Creative Producer specializing in media and entertainment in Brooklyn, NY

Vidhi Shah

Screened

Director-level Brand Strategist and Creative Producer specializing in media and entertainment

Brooklyn, NY8y exp
Robert L. Heilbroner Center for Capitalism StudiesParsons School of Design

Startup operator from a fast-scaling media company who grew from associate to building and scaling the brand solutions team while working closely with founders. Brings a rare mix of client leadership, team building, and operating design, including helping restructure the company from department-based teams into cross-functional silos and crafting accessible messaging for a Web3 marketplace client.

PrototypingFinancial ModelingBrand StrategyAudience ResearchEthnographic MethodsCultural Analysis+53
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Trishal Sai Srinivas Vengetela - Junior Robotics and Computer Vision Engineer specializing in perception and autonomy in Boston, MA

Junior Robotics and Computer Vision Engineer specializing in perception and autonomy

Boston, MA2y exp
Enterprise MindsNortheastern University
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AG

Junior Robotics & Mechatronics Engineer specializing in embedded automation and robotic systems

Newark, DE1y exp
University of DelawareUniversity of Delaware
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BG

Director-level data and analytics leader specializing in real estate and geospatial intelligence

Boston, MA12y exp
RKG AssociatesNortheastern University
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CJ

Executive People & Culture Leader specializing in Tech and FinTech

Frisco, Texas15y exp
KatapultPenn State University
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DM

Mid-level Data Scientist specializing in GenAI, RAG, and forecasting

New Jersey, USA4y exp
University at BuffaloUniversity at Buffalo

ML/NLP engineer focused on large-scale data linking for e-commerce-style catalogs and customer records, combining transformer embeddings (BERT/Sentence-BERT), NER, and FAISS-based vector search. Has delivered measurable lifts (e.g., +30% matching accuracy, Precision@10 62%→84%) and built production-grade, scalable pipelines in Airflow/PySpark with strong data quality and schema-drift handling.

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MK

Mid-Level Full-Stack Software Engineer specializing in microservices and Generative AI

Atlanta, Georgia3y exp
Georgia State UniversityGeorgia State University
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Rahman Mohammad - Mid-Level Full-Stack Developer specializing in MERN and AR/VR applications in Indiana, USA

Mid-Level Full-Stack Developer specializing in MERN and AR/VR applications

Indiana, USA4y exp
Purdue University NorthwestPurdue University Northwest
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DP

Executive AI Architect specializing in low-power edge/embedded AI systems

Austin, TX18y exp
AMBiQUniversity of Maryland, Baltimore County
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HK

Himanshu Kiran Garud

Screened ReferencesStrong rec.

Mid-level Software Engineer specializing in full-stack systems and applied AI

Seattle, WA5y exp
Rebecca Everlene Trust CompanyUniversity of North Carolina at Charlotte

Backend/ML engineer who has built both enterprise data pipelines and real-time AI products: modular Python (Flask/FastAPI) services integrating automation scripts and low-latency ML inference (MediaPipe, PyTorch) plus OpenAI-powered feedback. Demonstrated measurable performance wins (~30% faster HR workflows; ~40% faster AWS pipelines across 100+ Oscar Health feeds) and strong multi-tenant/data-isolation patterns (schema-based isolation, RBAC, microservices).

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Alban Delamarre - Senior Unity Developer specializing in AI-driven gameplay and VR systems in Washington, DC

Alban Delamarre

Screened ReferencesStrong rec.

Senior Unity Developer specializing in AI-driven gameplay and VR systems

Washington, DC10y exp
The Dan Marino FoundationFlorida International University

Unity/C# developer focused on mission-driven interactive products spanning mobile, VR, and AI-powered learning experiences. They have shipped educational and healthcare simulations, including a grocery-skills game for autistic users with 10k+ users and VR nurse-training/de-escalation scenarios, while also building LLM-driven avatar systems for career exploration and mock interviews.

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RG

Rithiwik Garuda

Screened ReferencesStrong rec.

Mid-level Full-Stack Engineer specializing in cloud-native, event-driven data platforms

5y exp
InfosysUniversity of New Haven

Backend/data engineer with hands-on production experience building Python (FastAPI/Flask) data enrichment services secured with Okta OAuth2 and monitored via Splunk/Dynatrace. Has delivered AWS event-driven and data-migration solutions (Lambda + Kafka to EKS; Glue from on-prem Oracle to S3/data lake) and modernized Informatica match/merge logic to cloud services using parallel-run parity validation and stakeholder sign-off.

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SC

Shashank Chauhan

Screened ReferencesStrong rec.

Mid-level Software Engineer specializing in AI/ML and cloud data platforms

Dearborn, MI3y exp
Data Science and Management Research LabUniversity of Michigan-Dearborn

ML engineer with hands-on experience taking a Gaussian Process Regression-based intelligent survey timing system from build to real-world deployment, including a 3-week RCT on 120 participants and measurable improvements (15% response rate, 23% data quality). Also served as a key technical resource at CData for customer-facing demos and debugging hundreds of production issues, bridging engineering with Sales and Customer Success.

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DM

Dara McNally

Screened ReferencesStrong rec.

Junior Computer Vision Researcher specializing in deep learning and object detection

Newark, DE2y exp
University of DelawareUniversity of Delaware

Robotics engineer who built and scaled a distributed perception stack on a Unitree Go1 quadruped, coordinating 5 Jetson Nanos and a Raspberry Pi to capture, aggregate, and stream multi-camera video in real time via UDP/GStreamer and custom ROS nodes. Also implemented a YOLOv9-based detection pipeline enhanced with Grad-CAM-driven selective image enhancement (e.g., MIRNet/UFormer) to improve real-time detections and robot reactions to visual stimuli.

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