Pre-screened and vetted.
Entry-Level Full-Stack Software Engineer specializing in web, mobile, and distributed systems
“Backend engineer who built a Logistics-as-a-Service platform in Go, proactively refactoring a monolithic REST service into gRPC microservices to improve performance and maintainability. Led a 3-person team with disciplined code reviews, Dockerized DB migrations, and a canary-style rollout (5% traffic) monitored for latency and failures; also implemented JWT/OAuth2 RBAC and production-minded edge-case handling in an ordering system.”
Mid-level AI/ML Engineer specializing in NLP, MLOps, and scalable data pipelines
“Built and shipped a production LLM-powered personalized client engagement assistant in the financial domain, balancing real-time recommendations with strict privacy/compliance requirements. Demonstrates strong MLOps/LLMOps depth (Airflow + MLflow, containerized microservices, drift monitoring) and a privacy-by-design approach validated in collaboration with risk and compliance teams.”
Senior Game Software Engineer specializing in Unity, C++/C#, and multiplayer systems
“Unity/VR developer who has built personal Quest 2 projects including a Unity ECS-based space simulation leveraging Burst + Jobs for performance, and a relaxation virtual world featuring terrain, moving trees, and localized audio. Prefers a blended team structure and is motivated by high-impact, immersive projects.”
Mid-level Software Engineer specializing in cloud-native microservices and workflow automation
“Enterprise platform engineer/product owner who led end-to-end delivery of customer-facing ServiceNow Service Catalog/workflow solutions, emphasizing reliability, security, and fast iteration. Built React/TypeScript portals with Node.js and Spring Boot backends, and improved microservices reliability at scale using Kafka, monitoring, and robust retry/timeout patterns.”
Mid-level Software Engineer specializing in AI agents, backend systems, and data engineering
“Amazon engineer who built a production AI agent platform (Python/AWS Strands on Bedrock) that lets teams create tool-using, multi-agent workflows—e.g., agents that auto-triage and resolve customer support tickets by reading internal documentation and collaborating with a research agent. Previously worked in Deloitte on IAM using Ping Identity/Ping DaVinci orchestration, and applies orchestration thinking plus structured evaluation (LLM-as-judge, surveys, automated tests) to improve agent reliability.”
Mid-level NLP/LLM Researcher specializing in question answering and retrieval-augmented generation
“Built ToolDreamer, a framework for selecting relevant tools for LLM agents by training a retriever on LLM-generated reasoning traces, and has hands-on experience building multi-agent systems in AutoGen (MAG-V) focused on question generation and tool-trajectory verification. Currently works as an AI-guides supervisor at Penn State, regularly communicating AI concepts to non-technical stakeholders.”
Director of Engineering specializing in marine electronics, digital switching, and vessel monitoring systems
“Hands-on engineering leader with 22 years in marine vessel monitoring/control who spans embedded electronics/software through cloud services. Built end-to-end telemetry platforms (sensors to cloud to web UI/API) and led a shift from low-level implementations to web-native technologies to accelerate delivery and broaden the hiring pool, while also scaling teams with a strong culture of openness and accountability.”
Senior Integration Developer specializing in enterprise automation and data integration
“Frontend-focused engineer with experience building and optimizing React-based dashboards and reusable component libraries in a multi-team, internal open-source-style environment at Merck (ClearSight Forecasting Dashboard). Also handled production user issues on a live streaming platform (GameSee.tv) and built a financial application from scratch at Manipal Business Solutions, owning backend services, middle-tier APIs, and third-party integrations.”
Intern Mechatronics/Robotics Software Engineer specializing in ADAS and ROS2
“Robotics software engineer with experience spanning embedded C++ control on microcontrollers and ROS/ROS2 production systems in automotive and marine robotics contexts (Harbinger Motors, Impossible Metals). Has deep hands-on experience debugging real-time image pipelines (DDS/QoS tuning, HIL stress testing) and building large automated test suites (1200+ tests) plus CI/CD (Dockerized Playwright tests on Jenkins).”
Mid-level Software Engineer specializing in cloud-native microservices and data platforms
“Backend engineer with experience at Comcast and in healthcare/pharmacy automation (PrimeRx), building Python/Flask services that orchestrate large-scale batch workflows (Airflow) and high-throughput event processing (Kafka). Demonstrated measurable performance wins (cut provisioning latency to ~150–200ms) and strong multi-tenant isolation strategies (Postgres RLS, partitioning), plus practical integration of ML model outputs into production systems with validation and fallback controls.”
“GenAI/data engineering practitioner with production experience across Equinix, Optum, and Citibank—built an Azure OpenAI (GPT-4) + LangChain document intelligence platform processing 1.5M+ docs/month and a HIPAA-compliant Airflow healthcare pipeline handling 5M+ claims/day. Also delivered a real-time fraud detection + explainability system using LightGBM and a fine-tuned T5 NLG component, improving fraud accuracy by 15%+ while partnering closely with compliance stakeholders.”
Mid-level Software Engineer specializing in scalable real-time data systems
“Backend/platform engineer from Fanatics sportsbook core team with deep experience in real-time ingestion systems (Kafka) and high-throughput performance optimization. Delivered an 87% latency reduction on a Java API handling hundreds of thousands of updates per second, and improved reliability of shared internal libraries via deterministic recovery logic, strong testing, and feature-flagged rollouts.”
Mid-level Robotics & Computer Vision Engineer specializing in ADAS and real-time perception
“Robotics/ADAS engineer who built an assistive feeding robot with reliable 3D mouth tracking (RealSense + MediaPipe) and ROS 2 integration to a WidowX250s arm, solving depth-noise, timing, and workspace/singularity issues for stable low-latency behavior. Also optimized a real-time lane-keeping controller at Hyundai using signal logging/replay, filtering (LPF/Kalman), and feedforward+PI tuning, with experience across SIL/HIL and CAN-based ECU integration.”
“Backend/AI engineer who built a real-time vector database system for high-frequency financial data using Kafka/Flink on Kubernetes, achieving sub-100ms similarity search at 10k+ concurrent load and resolving tricky duplication issues with idempotency/versioning. Also shipped an end-to-end LLM-based travel itinerary feature (profiling + prompt workflows + APIs) with a focus on quality consistency and low latency.”
Engineering Manager specializing in programmatic advertising and large-scale backend systems
“Engineering manager with recent hands-on technical leadership in vendor-based geo augmentation, including making a key pivot from a broken vendor SDK to an internal data ingestion approach. Previously shipped impactful Python microservice refactors that reduced unnecessary data processing/storage and improved runtime payload efficiency, and has owned on-call incidents through mitigation (scaling pods) and prevention process changes.”
Mid-level Game Programmer specializing in Unreal and Unity gameplay systems
“Unreal Engine 5/C++ gameplay programmer who built an end-to-end Escape Pod intro system (teleport + interaction + camera/animation) and solved a rare client-side camera view-target timing issue via instrumentation and view-target locking. Implemented replicated teleport state logic with safeguards against rapid state changes, and tunes first-person parkour-style camera feel through parameterization and playtesting.”
Mid-level AI Engineer specializing in Generative AI, MLOps, and NLP for finance and healthcare
“Built and deployed a secure, production LLM-based document summarization and risk-highlighting tool for financial auditors, running inside a private Azure environment to protect confidential data. Focused on reliability (hallucination mitigation via retrieval-based prompts and source citations) and validated performance through comparisons to auditor summaries plus a user pilot, cutting review time by about half.”
Mid-level Full-Stack Software Engineer specializing in Java/Spring Boot and cloud microservices
“Backend-focused Python/Flask engineer who has built authentication/profile services with clean modular architecture (blueprints + service layer) and tuned SQLAlchemy/Postgres for scale using indexing, query rewrites, and pagination. Has production-style integration experience for AI/ML via TensorFlow Serving and OpenAI APIs (batching, rate limiting, caching), plus multi-tenant data isolation and high-throughput background processing with Celery/Redis and idempotent jobs.”
Engineering Manager specializing in SaaS commerce platforms and microservices
“Engineering leader/player-coach who led a high-stakes 0→1 in-house usage-based billing/rating platform to replace a third-party system, saving millions and protecting 30M+ in revenue. Deep experience in event-driven microservices on AWS (Lambda/SQS/DynamoDB), billing correctness, migrations, and incident response, while scaling teams through hiring, coaching, and lightweight execution processes.”
Junior Game Designer specializing in AI-driven systems and interactive narrative
“Game economy/progression designer who owned an end-to-end multi-currency economy for a top-down kitchen management sim, balancing cash/reputation/XP with sinks like spoilage, maintenance, and rent. Uses telemetry + structured playtests and spreadsheet simulations to tune pacing, reduce mid-game churn, and prevent late-game inflation by adjusting efficiency/skill curves and phase-based balancing.”
Mid-level AI/ML Engineer specializing in LLMs, RAG, and MLOps on AWS
“LLM engineer who built a production document intelligence/RAG pipeline to extract structured data from thousands of unstructured PDFs, cutting manual review time by 60%. Experienced with LangChain and Airflow orchestration plus rigorous evaluation (labeled datasets, prompt testing, HITL review, monitoring) to improve accuracy and reduce hallucinations while partnering closely with non-technical operations stakeholders.”
Mid-level Full-Stack Software Engineer specializing in Java/Spring microservices and React
“Uber engineer who has owned internal products end-to-end across backend (Spring Boot microservices, MySQL) and frontend (React), including performance optimization and secure JWT-based auth. Also shipped a production internal RAG/embeddings LLM support assistant over policy docs and support tickets, with guardrails (confidence thresholds, human review) and an evaluation loop that directly reduced hallucinations.”
Senior Technical Game Designer specializing in gameplay systems and pipelines
“Modes/progression designer on EA College Football (Dynasty and Road to Glory) who has owned multiple shipped progression systems, including recruiting and Road to Glory progression (meters, in-game reward triggers, and a "coach trust" meta-progression). Focused on modular system design and tuning/balancing for player-facing challenges and rewards, with strong QA-driven iteration and Blueprint-based prototyping practices.”