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Vetted Debugging Professionals

Pre-screened and vetted.

ŁP

Senior Unity Developer specializing in console, mobile, and AR/VR

14y exp
AMBER StudioUniversity of Education Kraków

Unity developer who implemented a cross-console (Nintendo/Xbox/PlayStation) UI navigation system that avoided interfering with mobile controls and became the project-wide standard after adoption. Also built Photon Fusion multiplayer test projects during COVID, handling core networking concerns like spawning, synchronization, projectiles, and damage.

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SB

Sahil Bhetwal

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Mid-level Software Developer specializing in mobile apps and data/AI systems

Lubbock, TX4y exp
TransTech Transportation LabTexas Tech University

Fintech-focused mobile engineer who built and shipped a mobile wallet to both iOS and Android app stores, implementing biometric login and AI-driven KYC (face + ID verification). Demonstrates strong customer feedback loops and production problem-solving, including resolving iOS version-specific third-party AI integration issues and improving payment UX by moving from synchronous to asynchronous processing.

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BS

Mid-level Backend Software Engineer specializing in Python APIs and cloud-native systems

Detroit, MI5y exp
HarmonecareGolden Gate University

Software/product engineer who owns customer-facing internal platforms end-to-end, with deep experience building data pipeline health and data quality tooling (near-real-time alerting and ops dashboards). Strong in React/TypeScript + Python REST architectures and microservices with RabbitMQ, emphasizing reliability patterns (idempotency, DLQs, correlation IDs) and fast, safe iteration via feature flags, testing, and observability.

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AW

Senior Unity/XR Developer specializing in AR/MR/VR and game development

Manaus, Brazil11y exp
Sidia - Institute of Science and TechnologyCentro Universitário Senac

Unity/C# developer who built a non-AR prototype feature for an AR hide-and-seek game that became a preferred gameplay mode: smooth touch-driven camera orbit and zoom without image distortion. Demonstrates practical camera/FOV tuning and player-experience-driven iteration; has introductory exposure to Photon Fusion concepts (C# attribute-marked network methods).

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SA

Sharoz Ali

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Senior Full-Stack (MERN) Engineer specializing in React and Node.js

Remote8y exp
SimpliFiNational College of Business Administration and Economics

Frontend-focused engineer (Shahroz) who has rebuilt and modernized products end-to-end, including a FitTech dashboard redesign from scratch with standardized tooling (ESLint/Prettier, Husky + conventional commits, unit tests, PR validation). Has delivered complex React + TypeScript dashboards involving real-time live streaming and analytics, and shipped an e-commerce PDP with integrations like Contentful and social feeds using an MVP-first, sprint-based process.

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TA

Junior Front-End Developer specializing in React and responsive UI

Fredericton, Canada2y exp
Najcom TechnologiesBabcock University

Frontend React/TypeScript developer who built an admin dashboard for managing clients and artisans (users, profiles, transactions, activity). Emphasizes scalable organization (feature-based structure, reusable tables/forms/modals, shared styling with Tailwind), pragmatic state management (useState/lifted state/Context), and shipping discipline (peer reviews, basic test cases, staging validation, post-release monitoring).

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DP

Junior Robotics Engineer specializing in SLAM, perception, and embedded motion capture

Tempe, AZ2y exp
Arizona State UniversityArizona State University

Robotics software engineer with hands-on SLAM, ROS2, and distributed multi-robot systems experience. Improved MAST3R-SLAM loop-closure place recognition by changing the ASMK/ASMKS retrieval similarity metric (L2→L1) and validated on 9 TUM sequences, keeping near real-time performance despite a 25–30% retrieval cost increase. Also tuned MoveIt motion planning for a 6-DOF arm (12% higher maze completion rate) and built MQTT mesh communications for ESP32-based AMRs, using Gazebo+Docker and CI-style automation for reproducible testing and deployment.

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AE

Amr Elkordy

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Mid-level Sales Engineer specializing in GNSS/RTK and technical pre-sales

Santa Clara, CA3y exp
GEODNETCalifornia State University, Northridge

GEODNET engineer specializing in edge-to-cloud, real-time GNSS data pipelines at global scale (thousands of heterogeneous base stations). Built deterministic-latency ingestion with RTCM/MSM normalization, jitter buffering, and firmware-aware parsing, and shipped production hotfixes using canary rollouts and deep observability. Also delivers customer-specific GNSS/RTK outputs via tested Python tooling (CLI/API) and collaborates on-site with operators to resolve firmware and network-driven issues.

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SA

Mid-level Python Full-Stack Engineer specializing in AI microservices and cloud data platforms

USA3y exp
DoJaGaIllinois Institute of Technology

Backend-leaning full-stack engineer in fintech/payments who shipped an end-to-end Stripe payments + webhook system for a financial microservices platform, emphasizing ledger accuracy via idempotency, transactional writes, retries, and DLQs. Also delivered a real-time React/TypeScript payment status dashboard informed by user interviews, and improved production performance by 35% p95 latency through PostgreSQL tuning and Redis caching on AWS.

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DD

Dinal Dholiya

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Mid-level Full-Stack Engineer specializing in AI-powered and cloud-native systems

Remote4y exp
ZentraisUniversity at Buffalo

Product-minded engineer who has owned features end-to-end, including a full onboarding redesign that lifted completion ~25% and a production LLM/RAG report-generation system with strong guardrails (schema-constrained JSON, confidence gating, logging) and an automated eval/regression loop built from real user queries. Also built a scalable research data pipeline ingesting messy PDFs/JSON/CSVs with normalization, idempotent reruns, observability, and cost/latency tradeoffs.

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CC

Junior Robotics Engineer specializing in ROS 2, SLAM, and simulation

Bogota, Colombia3y exp
IEEEPontificia Universidad Javeriana

Robotics software engineer with ~3.5 years in ROS/ROS2 mobile robotics, SLAM, and control who owned end-to-end integration for a sim-to-real mobile platform (Zephyr), including ros2_control, EKF sensor fusion (IMU + Vicon), and Gazebo validation with quantified accuracy. Also built a multi-drone CSLAM stack integrating ORB-SLAM3 and PX4 offboard control, scaling via namespaces, synchronization/QoS discipline, and performance debugging with ros2_tracing.

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BL

Senior Unity Game Developer specializing in multiplayer and VR/AR

Berlin, Germany8y exp
Brok GamesPamukkale University

Unity developer focused on VR/AR multiplayer, with hands-on experience building Photon Fusion/PUN systems including networking, sync, and matchmaking. Has scaled a modular multiplayer architecture to handle more players/features while addressing latency and data consistency, and has optimized Meta Quest/mobile performance using pooling, LODs, batching, and profiling.

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AS

Junior Software Engineer specializing in robotics simulation and machine learning

3y exp
Action LabMichigan State University

Undergraduate AI/robotics research assistant who built a city-scale robotics simulation stack for embodied question answering, including JSON-driven environment generation and a ROS 2 pipeline bridging Isaac Sim sensors (CV/LiDAR) to external ML/RL algorithms. Also created and deployed an open-source library workflow tool adopted across multiple local libraries, using GitHub Actions CI/CD for signed releases and automated updates.

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AJ

ALI JEMAAA

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Senior Unity Developer specializing in cross-platform mobile and WebGL games

Puteaux, France13y exp
Holberton SchoolHigher Institute of Arts and Multimedia of Manouba (ISAMM)

Unity developer with shipped Meta Quest 2 room-scale VR experience, owning VR architecture (XR Interaction Toolkit/Oculus Integration), core interaction systems (grabbing/UI/locomotion), and Quest performance optimization. Also built a solo mobile puzzle game with star-based difficulty tuning, UI/performance profiling, and progression/replay systems, and uses AI assistants to speed prototyping, debugging, and documentation.

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FC

Furau Claudiu

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Senior Full-Stack Game Developer specializing in Unity and backend systems

Oradea, Romania7y exp
ClauzenUniversity of Oradea

Unity game developer with hands-on gameplay AI experience (FSM-driven monsters with customized NavMeshAgent movement) focused on creating readable, high-tension survival encounters through iterative tuning. Has shipped/created 4 Unity games solo end-to-end (UI, animations, architecture, state machines) and has also built a full Python game server; some exposure to Photon Fusion and strong client/server REST API implementation experience.

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HS

Harshit Sanas

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Mid-level Frontend Engineer specializing in React and Next.js

Mumbai, India4y exp
Kana HealthAmity University

Frontend engineer with healthcare product experience who led end-to-end delivery of therapist-facing dashboards and clinical workflows in React + TypeScript, including real-time data and multi-role complexity. Emphasizes scalable feature-based architecture, strong domain typing (discriminated unions/domain layer), and performance techniques (scoped state, selector subscriptions, virtualization) alongside disciplined rollout practices (feature flags, QA, monitoring).

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JS

Junior Full-Stack Java Developer specializing in Spring Boot microservices and cloud DevOps

San Francisco, CA2y exp
Reality AI LabUniversity of Houston

Software engineer with hands-on production experience deploying Spring Boot services to AWS using Docker and Jenkins CI/CD, focused on stable releases, easy rollback, and performance improvements through monitoring/logging and query optimization. Has proven cross-layer troubleshooting skills (identified packet loss causing intermittent timeouts via network traces) and experience collaborating on-site with operators in industrial/IoT-style environments, including working alongside robotics/PLC teams.

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AD

Alex Diamandi

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Junior Software Developer specializing in AI data labeling and full-stack web development

Toronto, Canada2y exp
MetaYork University

Frontend-focused builder who has led multiple projects end-to-end, including a React/Vite/TypeScript weather app and an internal analytics dashboard optimized for large, time-based datasets. Also created and shipped AetherGrid, a full-stack Windows desktop app, iterating with 5–10 testers and implementing pixel-perfect native UI details plus installer/uninstaller packaging; mentions starting a full-time role at Meta.

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MJ

Marcus Jeong

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Mid-level Frontend-Focused Full-Stack Developer specializing in React and TypeScript

Toronto, Canada6y exp
Lodestone Product ManagementHumber College

Frontend engineer at LodestonePM who led end-to-end delivery of an AI release-notes generator (OpenAI API) and a Kanban-style release board in Remix/React/TypeScript. Demonstrated scalable architecture (bridging tables, upserts), strong QA practices, and measurable performance wins (200+ item loads reduced from 10–20s to a few seconds via caching/pagination), plus UX improvements like simplifying a Jira integration flow.

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AA

Akram Ali

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Senior Full-Stack Developer specializing in Node.js/TypeScript, cloud, and data engineering

Chicago, United States10y exp
BeyondMindsUniversity of the Punjab

Frontend/fullstack lead who inherited a messy psychological app with production issues, drove a rapid stabilization (2–3 weeks) and major performance/architecture overhaul (Redux Toolkit, memoization, caching, lazy loading, CDN offload to S3/CloudFront). Also owns delivery and infrastructure practices (multi-env, Docker, GitHub Actions CI/CD, AWS ECS + load balancing) and led a 1-week POC for an AI-powered trucking management system (app.neblo.ai).

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VC

Junior Full-Stack Software Engineer specializing in Node.js, React, and REST APIs

Memphis, TN2y exp
Northern Arizona UniversityNorthern Arizona University

Full-stack engineer who shipped and owned a production Document Chat feature built with Next.js App Router/TypeScript and a Node/Express RAG backend, including JWT-secured route handlers and streaming responses. Demonstrated strong post-launch ownership by improving latency (~30%) via MongoDB indexing/query optimization and reducing AI costs through caching, backed by profiling with React Profiler and Chrome DevTools.

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MI

Mid-level AI & Computer Vision Engineer specializing in edge robotics perception

Laramie, WY7y exp
University of WyomingUniversity of Wyoming

Master’s thesis engineer who built and deployed a continuous real-time perception + state estimation + control loop under tight latency constraints, owning both software architecture and hardware integration. Strong ROS 2 fundamentals with a systems-first approach—stabilizes robotic behavior by instrumenting, logging/replaying real data, and fixing timing/synchronization issues rather than treating failures as purely algorithmic.

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