Pre-screened and vetted.
Mid-level Full-Stack Developer specializing in cloud-native web apps and AI monitoring
“QA automation-focused candidate with hands-on ownership of unit and integration test suites, including CI/CD integration in GitLab. Caught a database-query regression that would have shipped incomplete API data by relying on automated integration tests, and has practical Cypress experience stabilizing flaky tests using cy.intercept()/cy.wait() and stable selectors.”
Mid-level Software Engineer specializing in cloud-native microservices and AI/ML
“Full-stack engineer with healthcare/AI platform experience (Humana), owning an end-to-end high-risk patient prediction feature from React dashboards through FastAPI/TensorFlow real-time inference to AWS EKS operations. Emphasizes production reliability and contract-driven APIs (OpenAPI + generated TS types), plus strong data integration patterns (Kafka, idempotency, DLQs, backfills) in regulated, high-traffic environments.”
Mid-level Machine Learning Engineer specializing in computer vision and reinforcement learning
“Early-stage engineer with hands-on embedded prototyping experience (Arduino/Raspberry Pi) who helped build an award-winning smart glasses project enabling phone notifications via Bluetooth. Strong computer vision performance optimization background, including accelerating 120 FPS inference by moving from TensorFlow to PyTorch and deploying through ONNX + TensorRT quantization, plus Docker-based GPU deployment and CI/ML practices.”
Junior Full-Stack & AI Engineer specializing in computer vision and cloud platforms
“Early-career backend engineer and solo builder of FrameFindr, an AI/OCR-based marathon photo tagging product used at live events. Demonstrated pragmatic scaling under tight infrastructure constraints (2GB VPS) and hands-on ownership of architecture, API design, auth (Google OAuth/JWT), and a MongoDB-to-MySQL migration with data-integrity safeguards.”
Senior Full-Stack Software Engineer specializing in React/Node and cloud-native platforms
“Backend/data engineer with hands-on production experience building a real-time notification API on Flask/Celery/Postgres and scaling it on AWS with Docker, Redis queuing, and SQLAlchemy query optimization. Also delivered AWS serverless deployments (Lambda) using Terraform + GitHub Actions and built AWS Glue ETL pipelines from S3 to Redshift with CloudWatch monitoring and DataBrew data quality checks.”
Senior Full-Stack Developer specializing in React, Node.js, and AWS
“Backend/data engineer with hands-on production experience across Python/Flask microservices and AWS serverless/data platforms (Lambda, DynamoDB, S3, Glue/PySpark). Demonstrated strong reliability and operations mindset (JWT/RBAC, retries/timeouts/circuit breakers, CloudWatch/SNS alerting) and measurable performance wins (SQL report runtime cut from 10 minutes to 30 seconds). Seeking ~$150k base and cannot travel for onsite meetings for the next 5–6 months due to family medical constraints.”
Mid-level Game/VR Software Engineer specializing in Unity and Unreal multiplayer
“Unity/VR multiplayer developer with Photon Fusion experience who focuses on "game feel" and networking performance—profiling input/velocity to replace linear interpolation with Animation Curves, and refining camera smoothing to improve playtest feedback. Also has Unreal Engine C++ multiplayer experience with Epic Online Services and applies bandwidth-minimization strategies for smooth real-time VR under latency.”
Senior Unity Game Developer specializing in gameplay systems, LiveOps, and AR/VR
“Unity gameplay engineer with hands-on experience building deterministic state/input systems that improve responsiveness and frame stability, validated through profiling and playtests. Also implemented multiplayer gameplay using Photon Fusion/PUN, addressing latency and input feel via local simulation plus reconciliation, and uses AI tools to accelerate debugging and iteration.”
Junior Machine Learning Engineer specializing in LLM fine-tuning and semantic retrieval
“Backend engineer with legal-tech and AI workflow experience: built JurisAI, an end-to-end legal research system using OCR + embeddings + Pinecone vector search to deliver citation-grounded LLM answers with safe failure modes (~90% recall@K). Also led a GW Law metadata migration into Caspio with batch validation and parallel rollout, and has strong FastAPI/GCP production reliability and observability practices.”
Director-level Unity/XR Developer specializing in VR/AR and mixed reality applications
“Freelance Unity/XR developer with multiple Meta Quest projects (including non-game XR apps) and a 1st-place win at Meta’s Sense AI hackathon in Barcelona for an AI camera-access VR assistant for vehicle repairs. Built a VR Spanish-learning experience solo and has hands-on experience optimizing VR performance (culling, view restriction) and integrating voice recognition for language interactions.”
Senior/Lead Unity Developer specializing in mobile games, AR, and multiplayer integrations
“Unity gameplay engineer with AAA experience who built a highly configurable weather/day-night system (clouds/rain/sun-moon/stars) that influenced core gameplay decisions (vehicles, time-of-day, farming/animal needs). Also has hands-on multiplayer experience with Photon Fusion (including client-backend communication and physics sync troubleshooting) and has set up CI/CD and build pipelines.”
Mid-level Full-Stack Software Engineer specializing in cloud, data pipelines, and GenAI
“Full-stack engineer currently building an employee management system end-to-end with React, Node/Express, and PostgreSQL, including JWT auth and RBAC. Previously worked at TCS on large-scale State Bank of India web applications, applying Redis caching, server-side pagination/filtering, and async job offloading to improve performance and reliability.”
Senior Unity Developer specializing in gameplay programming and scalable architecture
“Unity game developer who built high-impact combat UI feedback systems (multi-stage laser charging reticle) using lightweight DOTween animations and math-based reticle switching for multi-cannon gunboats. Has experience shipping features in an always-online mobile title (Fishing Clash) involving protobuf-based client/server communication, and uses AI tools to iterate on scalable MVVM UI architectures (e.g., modular journal with infinite paging).”
Senior Unity 3D Software Engineer specializing in VR/AR and cross-platform interactive apps
“Unity gameplay engineer with hands-on experience architecting scalable game/UI state machines and building Photon multiplayer lobby/session flow systems. Has shipped optimization work for Meta Quest VR and mobile (pooling, LOD, mesh/material combining, draw-call reduction) and uses AI assistants to speed up architecture iteration and profiler-driven performance debugging.”
Mid-level Backend Software Engineer specializing in Python APIs and data engineering
Mid-Level Full-Stack Software Engineer specializing in cloud-native FinTech and AI systems
Mid-Level Full-Stack Engineer specializing in React/Next.js and enterprise web applications
Mid-level Full-Stack Software Developer specializing in React Native, Node.js, and AWS
Senior Software Engineer specializing in FinTech APIs and microservices
Junior Software Developer specializing in cloud APIs and microservices
Senior Backend Software Engineer specializing in cloud-native microservices