Vetted Design Patterns Professionals

Pre-screened and vetted.

Krupal Parmar - Mid-Level Full-Stack Software Engineer specializing in web and mobile applications

Mid-Level Full-Stack Software Engineer specializing in web and mobile applications

3y exp
Bright Mind Enrichment and SchoolingArizona State University
View profile
Bipin Gurram - Mid-level Software Engineer specializing in cloud microservices and AI search in Fort Worth, TX

Mid-level Software Engineer specializing in cloud microservices and AI search

Fort Worth, TX5y exp
IpserLabCalifornia Lutheran University
View profile
MS

Senior Game Developer specializing in Unity and C#

Konya, Turkey8y exp
8Great Games
View profile
PN

Principal Full-Stack AI Engineer specializing in LLM-powered web and mobile products

Remote, US6y exp
Pharmora AIUniversity of Nigeria
View profile
UT

Mid-level Unity Developer specializing in hybrid-casual live mobile games

Hamburg, Germany5y exp
Sunday GmbHBeykent University
View profile
ZJ

Senior Mobile & Full-Stack Developer specializing in React Native and scalable cross-platform apps

6y exp
Creative Code TechSuperior University, Lahore
View profile
JA

Senior Backend Software Engineer specializing in AI/LLM and AWS

6y exp
Slickbit TechnologiesCalifornia State University, San Bernardino
View profile
DS

Mid-Level Full-Stack Software Developer specializing in cloud-native web applications

San Francisco, CA4y exp
LYKAS, IncCalifornia State University, Fullerton
View profile
GG

Mid-level Full-Stack Engineer specializing in backend systems and AI integration

Remote, United States3y exp
Saayam for AllIndiana Wesleyan University
View profile
AK

Mid-level Unity Developer specializing in gameplay systems, XR, and multiplayer

Remote, India4y exp
Dunali GamesJain (Deemed-to-be University)
View profile
AG

Mid-level Java Full-Stack Developer specializing in cloud microservices and AI/ML integration

USA4y exp
PrimerciaUniversity of North Texas
View profile
JK

Mid-level Full-Stack Software Engineer specializing in Java/Spring Boot, React, and AWS

Kampala, Uganda6y exp
Sesana Medicare CentreMaharishi International University
View profile
Xavier Thomas Arpa Lopez - Mid-level Unity Game Developer & Game Designer specializing in mobile and educational games in Málaga, Spain

Mid-level Unity Game Developer & Game Designer specializing in mobile and educational games

Málaga, Spain5y exp
Chloroplast GamesEVAD (Escuela Superior de Videojuegos y Arte Digital)

Unity game developer who built the economic system for an idle game (Hospital Empire), using spreadsheet-driven planning and iterative stat tuning to shape player feel. Has experimented with multiplayer networking via Mirror on an FPS prototype and uses GitHub Copilot to support modular/OOP-oriented planning and implementation; prefers remote/flexible work.

View profile
Ethan Martin - Senior Unity Developer specializing in desktop and XR simulation apps in Remote

Ethan Martin

Screened

Senior Unity Developer specializing in desktop and XR simulation apps

Remote4y exp
Kaleidoscope InnovationsGameDevHQ

Unity/C# developer who built and continues to evolve a data-driven product configuration system for complex medical equipment—reverse-engineering undocumented, massive databases and generating 3D configured products with extensive rules—helping users (e.g., hospital sales workflows) save time and support increased sales. Also built an internal LLM-powered debugging assistant using structured Unity/backend telemetry and has hands-on Unity Netcode experience in smaller multiplayer prototypes.

View profile
JS

José Salinas

Screened

Mid-Level Gameplay Engineer specializing in Unity/Unreal gameplay systems and UI architecture

Arequipa, Peru2y exp
BSG InstituteUniversal Arts School

Unity/C# developer who led an end-to-end refactor of a Duolingo-style gamified app’s core progression and UI system, redesigning architecture with MVVM/SOLID and event-driven UI updates. Delivered measurable performance improvements (rankings view from sub-35 FPS to ~55–60 FPS) plus draw-call reductions using UI Toolkit and sprite atlases. Also supported Photon-based VR multiplayer (Meta Quest) in an educational accident-simulator, focusing on real-time debugging and sync strategy.

View profile
SR

Sainath Reddy

Screened

Mid-level Full-Stack Java Developer specializing in Spring Boot microservices and React

Atlanta, Georgia4y exp
Altech Star SolutionsAuburn University at Montgomery

Full-stack engineer who built an end-to-end healthcare logistics application on a Microsoft services stack, delivering Spring Boot microservices and a responsive React frontend. Strong focus on production concerns—API performance tuning (indexing/caching/pagination) and microservice reliability (timeouts/retries/circuit breakers)—with Dockerized deployments and standardized Jenkins CI/CD.

View profile
MK

Mid-level Quantitative Developer specializing in low-latency trading systems

Lahore, Pakistan5y exp
FreelanceUniversity of Roehampton

Backend/ML engineer with deep fintech and marketplace experience: built a real-time financial analytics + algorithmic trading platform (Python/Postgres/Kafka/Redis) and drove major DB performance wins (10x faster analytics; sub-10ms response consistency). Also shipped an end-to-end ML recruitment matching platform (scraping/ETL/modeling/Django deployment) with reported 92% matching accuracy, and emphasizes production reliability via monitoring, blue-green deploys, and robust workflow error handling.

View profile
AP

Mid-level Software Developer specializing in Unity and .NET desktop/automation apps

Frankfurt, Germany10y exp
iocto GmbHFrankfurt University of Applied Sciences

Unity developer with hands-on experience evolving enemy AI from event-driven logic to FSMs and ultimately behavior trees, improving both performance and debuggability while making enemy reactions feel faster and more consistent to players. Has built multiple multiplayer games using Photon PUN 2 and Unity NetCode, focusing on server-authoritative synchronization and minimizing network traffic; also applies AI tools to accelerate prototyping and diagnose complex issues like OPC UA tag mismatches.

View profile
Reber Ferhat Uluca - Senior Unity Developer specializing in mobile games and XR (VR/AR) in Den Helder, Netherlands

Senior Unity Developer specializing in mobile games and XR (VR/AR)

Den Helder, Netherlands5y exp
EmagineÇanakkale Onsekiz Mart University

Unity game developer/designer who built the core combat, NPC, and player ability systems for an action game (MonstersVSZombies), including a mechanic where defeated enemies can be recreated as allied versions. Emphasizes modular, generic C#/.NET architecture to scale content quickly, and has hands-on VR optimization experience (mesh/draw call reduction and baking lighting to improve FPS).

View profile
ALEKSANDR BOIARINTSEV - Senior Unity Engineer specializing in mobile game development

Senior Unity Engineer specializing in mobile game development

14y exp
AppfoxTaurida National V.I. Vernadsky University

Unity/C# gameplay engineer with hands-on ownership of AI and multiplayer systems, including a modular ship AI system and a real-time battle flow built with Mirror. Stands out for combining strong gameplay architecture and network debugging with pragmatic AI/LLM-assisted development workflows, plus proven experience collaborating across distributed teams and time zones.

View profile
CE

Mid Unity Developer specializing in VR, AR, and WebGL navigation systems

Ankara, Turkey4y exp
CodeMinerAtılım University
View profile
RB

Mid-level Unity Developer specializing in multiplayer and AR/VR (XR)

Jundiaí, Brazil4y exp
Blue Gravity StudiosFATEC Jundiaí
View profile
Salih Alzabih - Mid-level Unity Developer specializing in multiplayer and AR/VR game experiences in Pakistan

Mid-level Unity Developer specializing in multiplayer and AR/VR game experiences

Pakistan5y exp
MFC Games
View profile

Need someone specific?

AI Search