Vetted Design Patterns Professionals

Pre-screened and vetted.

PY

Mid-level Unity Developer specializing in games, AR/VR, and interactive simulations

Delhi, India4y exp
Labsim Software Pvt. Ltd.Uttar Pradesh State Board
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VA

Junior Full-Stack Developer specializing in React, TypeScript, and Spring Boot

Bauru, Brazil2y exp
CotefácilSENAC
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SR

Junior Backend/Full-Stack Software Engineer specializing in scalable APIs and cloud platforms

San Jose, CA2y exp
Arusri SolutionsWilmington University
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DG

Mid-level Software Engineer specializing in C++ systems and cloud-native infrastructure

New, NY3y exp
DCSAlfred State College
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KR

Senior Full-Stack Developer specializing in .NET, microservices, and cloud-native web apps

Ellicott City, MD9y exp
AgilesolVirtual University of Pakistan
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MZ

Mid-level Unity Developer specializing in VR/MR/XR and real-time interactive applications

Castelló de la Plana, Spain5y exp
StepicoKharkiv Radio-Technical College
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RK

Mid-level Full-Stack Developer specializing in MERN and modern front-end frameworks

6y exp
Precious Infosystem Pvt.LtdDevi Ahilya Vishwavidyalaya
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PP

Mid-Level Software Engineer specializing in Java/Spring Boot microservices and cloud platforms

4y exp
Cardinal HealthUniversity of Maryland, Baltimore County
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AW

Junior Software Engineer specializing in full-stack web and e-commerce automation

Italy2y exp
Ciocca S.p.a.IIS Pascal Mazzolari

Full-stack engineer who built an end-to-end Next.js + Flask admin platform for Ciocca S.p.a., now used daily by 100+ employees for operations and warehouse workflows. Strong in performance tuning (API redesign, query optimization), secure RBAC, background job offloading, and integrating AI-powered internal tools that automate reporting and reduce manual workload.

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SP

Safwan Paleri

Screened

Mid-level Unity Gameplay/AI Programmer specializing in AR/VR and multiplayer systems

3y exp
PrimarkAbertay University

Unity AR/VR developer with experience delivering multiple projects using Vuforia, Unity AR Foundation, and Niantic Lightship, including VR terrain generation from GIS data learned and implemented on a tight timeline. Built a personal Unity "LLM testing tool" integrating ChatGPT, Gemini, Claude, Mistral, and DeepSeek into NPC characters with customizable multi-party conversation behavior for comparative evaluation.

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NN

Naresh N

Screened

Mid-level Full-Stack .NET Developer specializing in Angular web applications

Salem, India5y exp
Tulasi Web SolutionsJayalakshmi Institute of Technology

Early-career/learning-stage candidate focused on LLM systems; has not yet built or deployed production AI applications but is actively learning orchestration (Microsoft Semantic Kernel) and core patterns like RAG, embeddings, and model selection based on business requirements.

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Pablo Amador - Junior Game Developer specializing in Unity and Unreal gameplay systems in Bs. As., Argentina

Pablo Amador

Screened

Junior Game Developer specializing in Unity and Unreal gameplay systems

Bs. As., Argentina
ADVAUniversidad Tecnológica Nacional

Game designer/developer who built and tuned an RPG prototype economy and progression loop end-to-end (two-currency system, exploration-driven rewards, and difficulty tiers based on exploration). Uses quick playtesting-driven iteration plus basic quantitative modeling (minimum economy to clear) and implemented probabilistic drop systems to prevent runaway rewards. Based in Buenos Aires and open to remote or local on-site work.

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KW

Entry-level Software Engineer specializing in backend systems and real-time streaming

Cairo, Egypt1y exp
Bill My PlateMansoura University
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DA

Diego Alaimo

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Junior .NET Developer specializing in ASP.NET MVC and test automation

Gold Coast, Australia1y exp
Dance Studio (Gold Coast, Australia)BIOS

Unity gameplay programmer focused on player movement and "game feel," implementing responsive controls (variable jump height, forgiveness mechanics) by combining Update-based input with FixedUpdate physics and velocity-driven movement. Brings client-server/REST fundamentals from outside games and is actively ramping into Unity multiplayer (Photon/Mirror-style) via small synchronization prototypes.

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NR

Junior Unity Game Developer specializing in 3D multiplayer mobile games

Cluj-Napoca, Romania2y exp
EVL PPYKedainiai Professional Training Center
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DS

Junior Unity Developer specializing in gameplay systems and VR simulation

London, UK
Lemons in the RoomLiceo Scientifico Pitagora
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SK

Principal Microsoft/SharePoint Engineer specializing in Azure and Power Platform

New Delhi, India24y exp
Institution of Electronics and Telecommunication Engineers
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SH

Sy Huan TRAN

Screened

Unity VR developer who recently completed a master’s dissertation building a VR Wellness System (Vive Elite + Kinect v2) to encourage daily exercise (walking/cycling/yoga). Ran user testing with 30+ participants and achieved >4.5/5 average ratings, then used Google Survey feedback to fix bugs and improve in-game action feedback; has exposure to multiplayer networking via Photon Fusion and Mirror.

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