Pre-screened and vetted.
Mid-level Software Engineer specializing in consumer-facing web products
“Full-stack product engineer in a high-growth startup environment who led a revenue- and retention-driving Loyalty Pass feature end-to-end using Next.js App Router, TypeScript, and Postgres. They pair strong frontend performance instincts with backend reliability work, including Stripe-based onboarding/billing refactors, idempotent workflows, and production observability.”
Senior Software Engineer specializing in distributed FinTech systems
“Founder of an early-stage startup who has already raised initial capital through a SAFE and built the platform with minimal funding. Demonstrates practical knowledge of VC and accelerator fundraising, a deliberate equity-preservation strategy, and is now seeking additional financing to create runway and scale the business.”
Mid-level Conversational AI Engineer specializing in enterprise chatbots and workflow automation
“Built a production LLM/RAG document extraction and game/quiz content workflow using LLaMA 2, LangChain/LangGraph, and FAISS, achieving ~94% accuracy and reducing turnaround from hours to minutes. Demonstrates strong applied MLOps/orchestration (CI/CD, MLflow, Databricks/PySpark), robust handling of noisy/variable document layouts (layout chunking + OCR fallbacks), and practical reliability practices (human-in-the-loop routing, drift monitoring, A/B testing).”
Junior Software/Data Engineer specializing in data pipelines, dashboards, and full-stack web apps
“Backend engineer with research and industry experience building data-intensive systems for healthcare and IoT. Built Python/Flask/FastAPI services with real-time ingestion and ETL into relational databases, emphasizing data quality, performance tuning, and secure access controls (JWT, RBAC, row-level filtering). Notably caught hardware-driven sensor anomalies others missed and implemented quarantine/alerting to prevent bad data from corrupting analytics.”
Junior Full-Stack Software Engineer specializing in cloud-native systems and ML tooling
“New-grad backend engineer who built a real-time genome analysis pipeline, replacing a slow batch system with an event-driven distributed architecture in Python/Redis and a React progress dashboard. Reports ~6x improvement and cutting analysis time from days to hours with zero data loss under peak load, emphasizing reliability patterns like retries and idempotency plus API security (JWT/RBAC/HTTPS).”
Junior Software Engineer specializing in backend APIs and ML-driven systems
“Internship experience at Paycom owning an end-to-end personalized course recommendation feature for an LMS, spanning SQL-based data pipelines, ML integration, and FastAPI REST services for real-time recommendations. Focused on production tradeoffs (latency vs. accuracy), scaling/SQL optimization, and post-launch iteration driven by engagement metrics.”
“Game design capstone project owner who built and tuned a full steal/sell/upgrade progression economy for a house-robbery game, including item weight/value balancing, upgrade pacing, and difficulty gates (police/NPC detection). Iterated via playtests and basic telemetry signals (purchase rates, item selection) and implemented a code-driven item attribute system to speed tuning, while also negotiating scope tradeoffs with the team around adding minigames.”
Mid-level Machine Learning Engineer specializing in computer vision and reinforcement learning
“Early-stage engineer with hands-on embedded prototyping experience (Arduino/Raspberry Pi) who helped build an award-winning smart glasses project enabling phone notifications via Bluetooth. Strong computer vision performance optimization background, including accelerating 120 FPS inference by moving from TensorFlow to PyTorch and deploying through ONNX + TensorRT quantization, plus Docker-based GPU deployment and CI/ML practices.”
Mid-Level Technical Game Designer and Game Developer specializing in VR and Unity
“Unity/C# developer with shipped VR multiplayer experience (Photon, server-authoritative networking) including a safety-critical VR title (Swashbuckler at GrooveJones). Built a runtime content pipeline that loads Photoshop files from StreamingAssets and auto-preps basic animations, letting artists iterate in-engine without touching the Unity project—dramatically accelerating asset creation and increasing the volume of illustrated content.”
Entry-level Software Engineer specializing in systems, data, and full-stack development
“Built a production-style hackathon prototype for analyzing healthcare facility data and identifying medical deserts via natural-language queries. Stands out for a pragmatic applied-AI approach: separating retrieval from LLM reasoning, using structured JSON outputs, and designing fallbacks and data-quality checks to keep recommendations grounded and reliable.”
Junior Full-Stack Engineer specializing in web apps, cloud services, and data migrations
“Built SparkyAI, a gamified college-essay writing assistant (hackathon project at ASU in 2025) using React/styled-components, Firebase (OAuth/DB), and OpenAI APIs, with concrete scalability and performance measures like rate limiting, indexed queries, code splitting, and conversation caching. Also designed a global low-latency voice-to-LLM architecture leveraging WebRTC, regional containerized services, global load balancing, streaming STT/TTS, and end-to-end encryption with minimal logging.”
Executive CTO / Full-Stack Web Developer specializing in digital marketing platforms and fraud mitigation
“Engineering leader who modernized infrastructure by migrating a ~100-server co-location setup to AWS/GCP with IaC, auto-scaling, and fault-tolerant design, reducing hardware upgrade burden. Also led a key analytics architecture shift from MySQL to ClickHouse to enable highly granular ad revenue attribution and profitability insights, while scaling the dev org from 2–3 to ~12 with stronger CI/testing and review processes.”
Mid-level Software Engineer in Test specializing in Java automation and API testing
“QA automation engineer with hands-on ownership of both UI and API test automation, including building an API test module from scratch to validate all Swagger-exposed endpoints with positive/negative coverage and pairwise optimization. Experienced stabilizing flaky Cypress tests through improved selectors (data-cy) and API-call synchronization, and integrating tiered test suites into GitLab CI with merge/release gates plus JUnit/HTML reporting and Slack notifications.”
Senior Solutions Engineer & Applied AI Builder specializing in agentic workflows
“Built and shipped a production AI booking/quoting system for a Spanish-speaking cleaning business serving English-speaking customers, covering the full booking and payment flow and generating bilingual SEO/AEO content. Uses Gemini/Genkit with multi-agent orchestration (ADK/MCP, LangChain) and a production stack on Vertex AI + Cloud Run + Terraform, with analytics wired from Google Analytics to BigQuery for measurable agent performance.”
Mid-level Software Engineer specializing in full-stack cloud and SaaS platforms
“Full-stack engineer who built a multi-tenant SaaS analytics dashboard end-to-end with Next.js App Router/TypeScript, emphasizing server components + React Query for performance and real-time UX. Demonstrated strong production ownership post-launch (observability, DB/query tuning, caching strategy) and has concrete wins like 30–40% load-time reduction and Postgres query latency cut to under 200ms.”
Senior Full-Stack Engineer specializing in web, mobile, and AI products
“Solo developer who built and operated an AI debate product end-to-end, from architecture and deployment through observability and post-launch stabilization. They show strong practical LLM production experience—using Vercel AI SDK, OpenAI, Langfuse, Mem0, and custom RAG—while improving latency to sub-4 seconds, driving failures near zero, and cutting LLM usage by 20%.”
Junior AI Engineer & Full-Stack Developer specializing in AI agents and RAG systems
“Full-stack TypeScript/React/Next.js builder who created an end-to-end customer-facing product (AI Job Master) that generates personalized outreach from resumes and job descriptions. Demonstrates strong product + engineering ownership with rapid MVP iteration, instrumentation-driven prioritization, and pragmatic reliability patterns (microservices, queues, correlation IDs, retries) while tackling a key AI challenge: user trust and output consistency.”
Senior Unity Game Developer specializing in multiplayer mobile and WebGL games
“Unity lead/gameplay engineer who built and shipped Explottens (Apple Arcade) from scratch, including a custom 2D physics system and performance-focused pooling; reports the title generated seven-figure USD revenue. Also integrated an LLM/RAG-driven conversational avatar experience (English/Arabic TTS with lip sync) via a reliability-focused backend layer, and has hands-on Unity Netcode multiplayer experience solving desync and precision issues with deterministic predicted trajectories.”
Director-level Head of Technology specializing in e-commerce platforms and digital transformation
“B2B product builder with prior experience taking products from 0-1 and scaling to revenue; previously implemented e-commerce search and turned it into a monetized paid-results/bidding platform requiring architectural changes and GTM alignment. Now exploring a startup idea focused on retention and upsell for B2B companies, targeting the underserved long-tail partner segment and already validating the gap with industry leaders and POC conversations.”
Junior Software Engineer specializing in AI/ML and full-stack web development
“Built core perception and decision layers for a 3D AI-powered interactive avatar/agent with a robotics-like perception–reasoning–action loop, combining computer vision, NLP, and real-time response. Focused on making multimodal inputs robust (normalization, intent + emotion signal fusion) and improving real-time performance via instrumentation, profiling, and parallelization; also designed distributed, loosely coupled state-based communication and deployed services with Docker.”
Mid-Level Full-Stack Product Engineer specializing in TypeScript and React
“Software engineer and co-founder with 0-to-1 SaaS experience who built and owned an end-to-end reporting/analytics dashboard on Next.js App Router + TypeScript, including Postgres schema design, aggregation query optimization, and post-launch performance/monitoring. Has delivered measurable React dashboard performance gains (~35% improvement in time-to-insight) and built durable, idempotent job/state-machine workflows using serverless functions and Postgres.”
Director-level Engineering Leader specializing in scalable SaaS, cloud, and embedded systems
“Startup-experienced builder exploring an ambitious “internet 2.0” concept: a decentralized wireless mesh network using custom hardware nodes, with a security-first communications goal. Has thought through adoption mechanics via at-cost node distribution, usage-based crypto incentives, and an AR area-control game to drive network growth; also brings practical insight into what VCs value from working at startups including one owned by a PE firm.”
Entry-level Full-Stack Engineer specializing in AI and distributed systems
“Full-stack engineer who built an AI-based inventory/procurement query system at Botlily/Botlerly using Flask and Google Sheets as a live knowledge base, overcoming Sheets latency with caching and structured in-memory models. Demonstrated strong LLM product engineering (40% accuracy improvement via preprocessing/prompting) and customer-driven iteration with bar/restaurant owners, evolving the tool into a more comprehensive inventory management and forecasting solution.”
Intern Software Engineer specializing in full-stack web and game systems
“Built a production 13-step LLM agent pipeline at Sentari AI that converts diary entries into personalized AI responses and a persistent structured user profile. Stands out for a pragmatic approach to production AI: strict schemas, function calling, state-machine orchestration, confidence thresholds, logging, and validation layers to control non-determinism and prevent bad profile updates.”