Pre-screened and vetted.
Senior DevSecOps Engineer specializing in AWS GovCloud, Kubernetes, and compliance automation
Senior Full-Stack Python Engineer specializing in secure cloud platforms and ML systems
Senior .NET Full-Stack Developer specializing in ASP.NET Core, Angular, and Azure
Staff/Lead Full-Stack Software Engineer specializing in .NET, Angular, and cloud architecture
Senior QA Automation & Performance Engineer specializing in web, API, and cloud testing
Senior Full-Stack Engineer specializing in Python, cloud-native microservices, and React
Director-level Paid Media & Growth Marketing leader specializing in performance acquisition
Mid-level QA Automation Engineer specializing in web, API, and mobile test automation
Senior Full-Stack Engineer specializing in SaaS, LegalTech, and Web3
Director-level VR Game Programmer specializing in Unity and QA leadership
“Unity/VR gameplay engineer who has shipped full games and built a robust coin economy + massive gear customization system (over a million combinations) backed by a cloud service. Notably discovered and fixed a severe backend security flaw by adding proper authentication (security key + OAuth2), and has hands-on VR performance optimization experience (OVR Metrics, LOD/mipmaps, imposters) plus multiplayer sports sync design using Photon PUN2.”
Mid-level Product Manager specializing in developer tools and QA-driven delivery
“Works at Accelbyte validating Unreal/Unity tooling compatibility with PlayStation/Xbox devkits, focusing on end-to-end crash/error reporting and build distribution workflows. Strong in isolating SDK vs engine vs backend issues and coordinating with the right teams using backend error signals; also initiated team knowledge-sharing to enable cross-coverage when teammates are out.”
Junior Machine Learning & Data Science professional specializing in AI agents and applied ML
“IT Analyst/research background with hands-on experience deploying and hardening a multi-agent AI support/triage system (ticket ingestion + knowledge-base retrieval) with strong emphasis on reliability and observability. Has debugged real production issues spanning backend services and network latency (sync failures/partial writes) and is comfortable in Linux environments; also has academic exposure to robotics simulation and ROS2.”
Mid-level Full-Stack JavaScript Developer specializing in React, Next.js, and TypeScript
“Frontend engineer who led end-to-end delivery and scaling of an internal HR product (Easy Time), owning architecture decisions (React/TypeScript, Redux Toolkit, Tailwind/shadcn). Experienced building complex dashboard UIs with advanced filters and real-time interactions, collaborating directly with design (Figma) and shipping quickly via incremental delivery and GitLab CI-driven deployments.”
Senior Frontend Developer and MERN Stack specialist
“Frontend engineer experienced leading client-facing portals (including WebGL integrations) and admin panels, with a strong focus on scalable architecture (monorepo, shared design system/atomic design) and performance. Has built complex React+TypeScript workflows like multi-step user creation with dynamic forms, and ships major features (e.g., video recording) using feature-flagged, trunk-based delivery and E2E testing.”
Junior Data Engineer specializing in Azure, CRM data pipelines, and marketing personalization
“LLM/AI engineer who has deployed production RAG conversational analytics and Text-to-SQL systems over Snowflake and curated data marts, emphasizing enterprise-grade guardrails for accuracy, security, and cost. Notable for a structured approach to reducing hallucinations (curated metric/table registry, SQL validation, RBAC, and citation-backed responses) and for building resilient, observable multi-step agent workflows using LangChain/LlamaIndex and Airflow.”
Senior AI/ML Engineer & Data Scientist specializing in LLMs, RAG, and MLOps
“ML/NLP practitioner who has delivered production systems in regulated domains, including a healthcare compliance pipeline using RAG (GPT-4/Claude) plus TF-IDF retrieval that increased document review throughput 4.5x. Also has hands-on experience improving fraud detection data quality via entity resolution (Levenshtein, Dedupe.py) validated with A/B testing, and building scalable, monitored workflows with Airflow, CI/CD, and AWS SageMaker.”
Senior Frontend Developer specializing in React and TypeScript
“Frontend engineer who led end-to-end delivery of a Next.js/TypeScript product, including a permission-based React dashboard for managing employee gift card bonuses across large companies. Demonstrated strong architecture and quality practices (multi-reviewer PR workflow), plus performance-focused UX for bulk Excel uploads using Ant Design forms with inline validation and efficient row updates. Known for close product/design collaboration to simplify complex workflows into step-based, user-friendly flows and for shipping quickly with tight QA/Jira-driven iteration.”
Unity Team Lead specializing in multiplayer games and AR/VR
“Unity gameplay programmer with Photon-based multiplayer experience who built a real-time player feedback system (instant animation/VFX/audio + score updates) using events/ScriptableObjects to keep gameplay and UI decoupled. Has tackled movement desynchronization under variable latency with client-side prediction/interpolation and uses AI tools to speed up prototyping and balancing for a procedurally generated, math-based casual game.”
Senior Game Engineer specializing in Unity/Unreal and AR/VR multiplayer
“Unity developer who has shipped VR games on Meta Quest/Oculus Go and demonstrates strong performance engineering for constrained hardware (multithreading, Unity Job System, Jump Point Search). Has built multiple games largely solo (e.g., Tap & Conquer), handling UI/flow, core gameplay, and save systems, and uses AI to speed up build/test/backup automation via shell scripting.”
Senior Unity/VR Developer specializing in gameplay systems and multiplayer networking
“Unity developer who has built a Meta Quest 3 VR game as a solo developer, handling everything from VR setup and UI to gameplay and builds, including accessibility-focused mechanics for blind users. Also developed the full base-system module for the shipped mobile game "Death Travelers," implementing 30+ rooms with distinct economy and progression functionality (resource conversion, storage, shop).”
Mid-Level Full-Stack Software Developer specializing in React, TypeScript, and migrations
“Frontend engineer who leads high-impact refactors and rebuilds end-to-end, including migrating a legacy Next.js frontend to React + Vite and consolidating fragmented styling into a single MUI Joy design system. Has deep experience improving performance and maintainability in complex, data-heavy UIs (orders/financial pages, multi-step editing flows) through modularization, query optimization, and shared context patterns, with strong QA discipline for sensitive financial actions.”
Mid-Level Software Engineer specializing in full-stack, cloud, and mobile development
“Backend engineer with open-source web3.js contributions focused on preventing costly smart-contract execution failures, plus hands-on blockchain startup experience scaling an NFT mint from a test EC2 setup to AWS Lambda/API Gateway under extreme concurrency. Built a multiplayer backend improving tick rate from 40 Hz to 105 Hz using UDP, containerization, and Kubernetes, and has healthcare production support experience across 10+ apps. Also publishes IEEE research papers and produces developer-friendly documentation that accelerates team adoption.”
Senior QA Tester specializing in mobile, web, and API testing
“Game/software QA tester with hands-on experience testing rhythm/music games on Android/iOS plus Steam Deck testing with controller-based gameplay. Also has web and API testing experience, uses Jira for structured tracking, and leverages offline AI tools to generate test cases and explore negative flows while handling sensitive data.”