Pre-screened and vetted.
Senior Unity Game Developer specializing in multiplayer, XR, and metaverse experiences
“Unity-focused game developer with hands-on experience shipping performance-critical mobile, multiplayer, AI-driven, and cross-platform VR/mobile systems. Particularly strong in profiling-led optimization, resilient LLM integration, Photon networking, and adapting shared Unity architectures across Meta Quest and mobile.”
Mid-level Game Developer specializing in Unity and Cocos casino games
“Game developer focused on Unity/C# multiplayer systems who has built core PvP combat, matchmaking, and cross-platform interaction systems spanning VR (Meta Quest) and mobile. Particularly interesting for teams needing someone who combines gameplay architecture, networked systems thinking, and pragmatic AI-assisted production workflows.”
Mid AI/Software Engineer specializing in LLMs, agents, and distributed systems
“Solo builder focused on backend and AI-driven decision-support products, especially around real estate/tower investment use cases in Dubai and Brazil. Describes hands-on work with PostgreSQL, Redis, crawlers, caching, LLMs, embeddings, and agent-style systems, with an emphasis on shipping end-to-end under ambiguous requirements.”
Mid-level Digital Marketing & AI Engineer specializing in automation and analytics
Junior Full-Stack AI Engineer specializing in React, Next.js, and AI-powered products
Mid-level R&D Engineer specializing in applied AI, experimentation, and cloud-integrated prototypes
Junior Product Support Engineer specializing in SDK integration, REST APIs, and Linux/AWS support
Mid-level Software Engineer specializing in full-stack and FinTech systems
Mid-Level Full-Stack Engineer specializing in AI platforms and multi-tenant SaaS
Entry-level Full-Stack Engineer specializing in AI, web, and mobile development
“Front-end/product engineer who fully owned and built the Rouge Dashboard, an internal enterprise SaaS platform consolidating 11 AI-powered tools for five business units at Rouge International. Particularly strong in browser-based UI architecture for AI and CRM-heavy workflows, with proven adoption from 25 of 27 non-technical stakeholders and zero role-based access breaches.”
Mid-level Unity Gameplay/AI Programmer specializing in AR/VR and multiplayer systems
“Unity AR/VR developer with experience delivering multiple projects using Vuforia, Unity AR Foundation, and Niantic Lightship, including VR terrain generation from GIS data learned and implemented on a tight timeline. Built a personal Unity "LLM testing tool" integrating ChatGPT, Gemini, Claude, Mistral, and DeepSeek into NPC characters with customizable multi-party conversation behavior for comparative evaluation.”
Intern Full-Stack Software Engineer specializing in AI-powered applications
Entry-level Software Engineer specializing in systems, graphics, and game development
“Hands-on builder who has shipped multiple self-directed Python automations, including a PySide6 desktop app that uses LLMs for job search and resume matching, plus AWS-hosted notification workflows and Chromium-based browser automation. Particularly interesting for roles involving AI integrations, automation, and reliability work because they speak concretely about schema drift, hallucination mitigation, observability, threading, and flaky auth/session handling.”
Entry-level Software Engineer specializing in game development and backend systems
Intern Full-Stack Developer specializing in MERN and AI-integrated systems
“Full-stack developer who has built both operational software for universities and an AI-assisted publishing platform called HeartThreads. Notably implemented a multi-LLM fallback architecture using Ollama, OpenAI, and Claude to keep AI story-generation features available in production.”