Pre-screened and vetted.
Mid-level Full-Stack Developer specializing in React and Node.js
“Frontend-focused builder who has delivered a MERN food-ordering web app and is currently developing a TypeScript-based React Native medical appointment booking app with role-based dashboards, queue management, and REST/Supabase integration. Emphasizes reusable component architecture, centralized state management, and secure RBAC/protected-route patterns, with experience shipping new auth features via branch-based rollout and monitoring.”
Junior Backend Software Engineer specializing in Java Spring Boot and PHP Laravel
“Built and shipped a production LLM-powered document processing agent (ingestion→OCR→LLM extraction/classification→validation→DB/workflow triggers) using Kafka and PostgreSQL. Emphasizes production reliability with strict JSON schemas, idempotent services, retries/backoff, fallback models, and human-in-the-loop review—driving ~90% automation, minutes-to-seconds processing, and ~10x throughput.”
Mid-level Python Backend Developer specializing in ERP (Odoo) integrations and APIs
“Backend ERP developer specializing in Odoo (Python MVC) with hands-on experience integrating ERP workflows with external SQL databases and handling cloud deployment compatibility issues. Led a migration of ~40 years of legacy data into a modern ERP using scripted transforms and unique identifiers to preserve data integrity, and has experience implementing role-based permissions and preventing failure modes in SQL status update flows.”
“Unity/C# gameplay engineer with hands-on ownership of AI and multiplayer systems, including a modular ship AI system and a real-time battle flow built with Mirror. Stands out for combining strong gameplay architecture and network debugging with pragmatic AI/LLM-assisted development workflows, plus proven experience collaborating across distributed teams and time zones.”
Mid-level Unity Developer specializing in multiplayer and AR/VR (XR)
Mid-level Unity Developer specializing in games, AR/VR, and interactive simulations
Mid Unity Developer specializing in mobile and PC game development
Junior Full-Stack Software Engineer specializing in secure web applications
Mid-level Full-Stack Java Developer specializing in microservices and React
Junior .NET Developer specializing in Azure and web application development
Mid-level Unity Game Developer specializing in multiplayer and AR/VR
Entry-Level Technical Support Engineer specializing in trading platforms and Windows troubleshooting
Entry-Level Software Engineering Student specializing in Full-Stack Web Development and ML
“Frontend-focused builder with multiple end-to-end academic product builds (event manager, niche social media app, airline booking site, AI-based obituary generator). Experienced in React/Next.js with an emphasis on scalable component architecture, pragmatic state management/performance, and strong collaboration with design via Figma; has shipped complex user flows like real-time chat, booking/seat selection, auth, and media upload under tight timelines.”
Junior Full-Stack Engineer specializing in web and mobile product development
“Built a production shared authentication service at Tilli using Python and Better Auth, packaging it for reuse across multiple applications. Shows strong reliability instincts through edge-case testing, logging, session-state debugging, and iterative hardening of cross-app auth flows in production.”
Mid-Level Full-Stack Developer specializing in Flutter, React, and AWS
“Frontend engineer with experience leading a Flutter cross-platform mobile app end-to-end, emphasizing layered architecture (UI vs service/business logic) and performance tuning (off-main-thread image processing via isolates). Also builds React + TypeScript dashboards with reusable components (TailwindCSS) and scalable state management (Context + reducers), and has handled urgent production issues with QA-verified rollouts.”
Mid-level Unity Game Developer specializing in prototype production and gameplay systems
“Unity game developer in Poland who builds 2D/3D prototypes and has shipped sports-simulator-style projects, including a powerlifter sim enhanced with a life-management/tamagotchi layer that improved retention metrics. Also created an Itch.io multiplayer card game (Fool) using Photon and leverages AI tools to design procedural systems like auto-generated player routes (e.g., in the board-game project Vulvanji).”
Intern Full-Stack Software Engineer specializing in web applications
Principal Microsoft/SharePoint Engineer specializing in Azure and Power Platform